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Animator

Electronic Arts (EA)

Vancouver

On-site

CAD 63,000 - 87,000

Full time

4 days ago
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Job summary

Join a leading company in the gaming industry as an Animator in Vancouver, where you will create high-quality performances and contribute to popular franchises like Madden and FIFA. This role requires a passion for storytelling, collaboration, and expertise in animation techniques using tools such as Maya and Unreal. Enjoy competitive compensation and benefits in a creative environment focused on innovation and team success.

Benefits

Health, dental, and vision coverage
Vacation (3 weeks per year)
10 days of sick time

Qualifications

  • 1+ years of experience in animation.
  • Skills in keyframe and motion capture animation.
  • Passion for cinematics and storytelling.

Responsibilities

  • Visualize and hand key motion on characters within Maya.
  • Use existing motion capture to develop realistic character performances.
  • Collaborate with the Animation Director to deliver quality animation.

Skills

Keyframe animation skills
Motion Capture animation skills
Cinematics and storytelling understanding

Tools

Maya
Unreal

Job description

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Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

ENTERTAINING IS OUR PASSION

EA is a world-renowned entertainment leader, creating top-selling video game franchises, award-winning interactive technology, fan programs and cross-platform digital experiences enjoyed by players all over the world. EA artists aim to create characters, performances, scenery, moods and experiences that suspend disbelief and emotionally connect with players.

EA Create is looking for an Animator to join our team in assisting on a new title. EA Create is known to partner with AAA studios such as BioWare, Respawn, and Maxis, and assist on the critically acclaimed Madden and FIFA franchises. This is your opportunity to be part of a collaborative group with team members all over the world and have your work shown to millions of viewers, players, peers, and industry professionals.

You would report to a director within the Animation team and create high-quality performances in all aspects of your work. You know how to reveal attitude, emotions, and mood through a character's movement and behavior, and create memorable characters which will appeal to players. It's essential to have knowledge of the timing and appearance of human and animal movement and facial expressions. In the end, the look of a game is one of the most significant factors we can contribute to the success of the game.

Role Requirements

  • Understand and have a passion for cinematics and storytelling in games.
  • 1+ years of experience.
  • Keyframe and Motion Capture animation skills within Maya.
  • Experience working within Unreal
  • Reliable internet service to work remotely.

Role Expectations

  • Visualize and hand key motion on characters within Maya.
  • Use existing motion capture to develop realistic character performances
  • Work with the Animation Director to deliver quality animation that meets outlined expectations.
  • Ensure all animations contribute to the direction of the game
  • Collaborate internally and with other departments to complete tasks.
  • Animate weight, character personality, mood, and believability through realistic and stylized performances across humans, animals, and creatures.
  • Shoot reference video using instruction and feedback from the Animation Director.
  • Interpret feedback and deliver revisions at expectation
  • Prompt attendance at all meetings and reviews.
  • Organize your work and notes to be easily understood by team members.

Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) * $63,400 - $86,500 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Seniority level
  • Seniority level
    Entry level
Employment type
  • Employment type
    Temporary
Job function
  • Job function
    Design, Art/Creative, and Information Technology
  • Industries
    Entertainment Providers

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