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A leading company in the gaming industry is looking for a talented Animator / Technical Artist. This remote role focuses on adapting and retargeting animations in Unreal Engine, contributing to high-quality character movement. The ideal candidate has strong skills in animation, problem-solving, and teamwork, making a significant impact on game development.
We are seeking a talented and detail-oriented Animator / Technical Artist with expertise in Unreal Engine to join our creative team. Your primary responsibility will be to take animations (motion capture and custom) and adapt, tweak, and retarget them to work seamlessly with our custom character rigs within Unreal Engine. You will bridge the gap between animation and implementation, ensuring high-quality, responsive, and visually appealing character movement.
This is a remote role with a projected end date of August 1st, 2025.
You will:
You have:
You may have:
Critical Mass is an equal opportunity employer.
The Critical Mass Talent Acquisition team will only communicate from email addresses that use the URLs criticalmass.comand us.greenhouse-mail.io. We will not use apps such as Facebook Messenger, WhatsApp, or Google Hangouts for communicating with you. We will never ask you to send us money, technology, or anything else to work for our company. If you believe you are the victim of a scam, please review your local government consumer protections guidance and reach out to them directly.
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