Activities Designer

Full Circle Studio

Vancouver

On-site

CAD 93,000 - 129,000

Full time

2 days ago
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Benefits offered by this job

Vacation: 3 weeks/year
Sick time: 10 days/year
Top-up to EI/QPIP benefits
Health/dental/vision coverage
Retirement plan

Job summary

Electronic Arts’ Full Circle studio seeks an Activities Designer to shape seasonal experiences in skate.™, reporting to the Seasonal Design Director, you will pitch, implement, and fine‑tune activities for solo and multiplayer play within the game.

Collaborate with UI, UX, Gameplay, and other teams to design features, progression, and activity modes that support seasonal goals and keep players engaged throughout the cycle.

Qualifications

  • Bachelor's Degree in Game Design or related field, or equivalent industry experience.
  • 1+ years experience working within game engines implementing content or features.
  • 1+ years experience creating progression, activities, or seasonal content for a shipped game.
  • BONUS: A passion for skateboarding and skate culture.

Responsibilities

  • Design, implement, and maintain compelling activities, challenges, missions, tasks, and events that keep players engaged within seasons and throughout progression.
  • Refine designs based on internal and external playtests, game metrics, team input, and player feedback.
  • Work within the Frostbite engine using the editor and visual scripting to prototype and bring your designs to life.
  • Collaborate with other departments (UI, UX, Gameplay, etc) to support game features with engaging activity loops and content.
  • Help develop new features and systems related to player engagement, progression, and seasonal content.

Skills

Game engines experience
Progression/content design experience
Collaboration

Education

Bachelor's Degree in Game Design or related field

Tools

Frostbite engine

Job description

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. At Full Circle, we're redefining what it means to create and play together. We are the studio behind skate.™, an online, free-to-play, skateboarding sandbox set in an ever-evolving world. With cross-play and cross-progression, skate. moves with you, wherever you play. Creativity, connection, and self-expression are at the heart of what we do. Join us to do the best work of your career and help shape the future of this iconic franchise. We're looking for an Activities Designer to help shape the ongoing seasonal experience in skate, reporting to the Seasonal Design Director. You will be responsible for pitching, implementing, and fine-tuning activities for players to do solo and with others within skate. You'll also help design features, progression, and new activity modes to help support seasonal and project goals.

Responsibilities
  • Design, implement, and maintain compelling activities, challenges, missions, tasks, and events that keep players engaged within seasons and throughout progression.
  • Refine designs based on internal and external playtests, game metrics, team input, and player feedback.
  • Work within the Frostbite engine using the editor and visual scripting to prototype and bring your designs to life.
  • Collaborate with other departments (UI, UX, Gameplay, etc) to support game features with engaging activity loops and content.
  • Help develop new features and systems related to player engagement, progression, and seasonal content.
Qualifications
  • Bachelor's Degree in Game Design or related field, or equivalent industry experience.
  • 1+ years experience working within game engines implementing content or features.
  • 1+ years experience creating progression, activities, or seasonal content for a shipped game.
  • BONUS: A passion for skateboarding and skate culture.
Pay Transparency - North America
Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$92,900 - $129,200 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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