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Ubisoft Montréal is seeking a 3D Programmer to advance the rendering systems for the Assassin’s Creed HEXE project. You will work with the Anvil Pipeline Rendering Team to ensure stable, efficient rendering across PlayStation 5, Xbox Series X/S, and PC.
You will diagnose GPU hangs, optimize the rendering pipeline, and design solutions for consoles with restricted hardware capabilities. Collaboration across distributed studio teams is expected.
Ubisoft is a global leader in the video game industry, with teams around the world creating original and memorable gaming experiences, from
Ubisoft is a global leader in the video game industry, with teams around the world creating original and memorable gaming experiences, from Assassin’s Creed and Rainbow Six to Just Dance and many more. We believe that diverse perspectives help both players and teams thrive. If you are passionate about innovation and pushing the boundaries of entertainment, join us and help create the unknown!
As a 3D Programmer at Ubisoft Montreal, you will focus on the rendering systems for the Assassin's Creed HEXE project. You will work closely with the Anvil Pipeline Rendering Team to maintain the stability, efficiency, and adaptability of the engine across current-generation consoles and PC.