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Jobgether is seeking a 3D Environment Artist for a 5‑month contract based in Canada. You will create high‑quality, production‑ready assets for a sci‑fi third‑person game, working in a remote‑first, collaborative team.
The role emphasizes real‑time performance, modular asset creation, and close collaboration with art direction, design, animation, and technical art teams. Requirements include 4+ years in game art, strong 3D modeling and PBR texturing skills, and proficiency with Substance
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a 3D Artist (5-month contract) based in Canada.
Join a remote-first game development environment and help bring an ambitious third-person sci-fi action game to life. As a 3D Environment Artist, you will create high-quality assets that contribute to a distinctive and cohesive game universe. Working closely with art direction, design, animation, and technical art teams, you will transform concepts into polished, production-ready in-game content. Your work will span hard-surface props, environmental structures, and modular assets, with a strong focus on visual quality and real-time performance. This is a hands‑on opportunity to take ownership of significant asset responsibilities while collaborating with an experienced and creative team. The role offers flexible remote work arrangements for candidates who are legally eligible to work and currently reside in Canada.
AccountabilitiesYou will contribute to the visual development of a sci‑fi game by producing optimized environment assets and ensuring they meet the project's artistic and technical standards. Your responsibilities will include:
The ideal candidate is an experienced 3D environment artist with strong technical foundations, an eye for detail, and the ability to work collaboratively in a fast‑paced game production environment. The following qualifications are expected:
Additional assets: