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ARVORE Immersive Experiences in São Paulo invites a Sound Designer to craft immersive audio for our narrative-driven XR games. You will create high-quality sound effects, implement them in-game using middleware, and collaborate with directors, producers and the tech team to realize the project's sonic vision.
You will optimize audio assets for performance, document audio workflows, and work with external audio teams as needed.
We are ARVORE, a startup in the virtual reality content creation scene.
ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors.
Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new.
The Sound Designer at ARVORE is responsible for creating immersive and engaging sound experiences for our games. This professional works closely with the development team, using their expertise in sound design to enhance the narrative, atmosphere and gameplay of games. Your responsibilities include creating impactful sound effects, and efficiently implementing these elements into the game environment. Furthermore, the Sound Designer actively participates in the prototyping and review phases, ensuring sound quality and cohesion in all aspects of the projects.