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Side is seeking a Senior Technical Combat Designer in São Paulo to lead the design and implementation of engaging boss encounters and combat systems in Unreal Engine. The role requires hands-on expertise, bridging design, animation, and technical execution to take concepts from idea to in-engine iteration.
You will collaborate with cross-disciplinary teams to balance gameplay, ensure performance, and push the creative boundaries of combat in our projects.
At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.
We're looking for a hands-on Senior Technical Combat Designer to help create and refine engaging boss encounters, enemies, and combat systems in Unreal Engine. This role is ideal for someone who understands combat not just from a design perspective, but from an animation and implementation standpoint, and who can take a combat character or encounter from concept through in-engine execution and iteration…