GAME SYSTEMS ENGINEER (MID TO SENIOR)

Big Moxi

Porto Alegre

On-site

BRL 133,920 - 200,880

Full time

14 days+

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

Competitive compensation
Benefits package

Job summary

A dynamic game development studio in Brazil is seeking a Game System Engineer experienced in client-server AAA game development. This role focuses on creating modular, efficient gameplay systems that enhance player experiences. The ideal candidate will have experience in developing online game systems, especially in Unreal Engine, and possess strong networking and data system skills. The position offers competitive compensation and the chance to work on innovative game projects that cater to a global audience.

Qualifications

  • Experience building AAA real-time multi-player online game systems.
  • Direct game development experience in Unreal Engine 5 or 4.
  • Experience working with cross-functional teams.
  • Experience with live operations and analytics.

Responsibilities

  • Architect and implement efficient client-server game systems.
  • Implement and guide the user interface for these systems.
  • Build tools and automation to streamline workflows.
  • Mentor and assist other engineers in utilizing these systems.

Skills

Client-server game development
Unreal Engine 5
Networking
Data systems
User interface/UX
Machine Learning

Job description

We are looking for a Game System Engineer that is versed in client-server AAA game development to architect and implement modular, re-usable, performant, expandable, maintainable gameplay systems that lead to consistently great player experiences at high framerate in content rich multi-player environments.

This role must focus on the simplest system that delivers the objective without over-engineering, or boxed in solutions. It must consider optimal workflows to enable the content teams to utilize the system at scale. It's necessary to think about operations once the system is live with observability through telemetry and logging.

This person must be a full stack developer who can create functional gray-box UI/UX with client and server functional implementation, with consideration of back-end processing and storage.

Responsabilities:

Architect and implement efficient client-server game systems that deliver a great player experience.

Implement and guide the user interface for these systems.

Build tools and automation that streamline workflows for content creators, and customer support.

Develop robust data schema to make the system efficient and durable.

Mentor and assist other engineers esp. in utilizing these systems.

Required Experience:

Demonstrated experience building AAA real-time multi-player online game systems (e.g. missions, housing, crafting, abilities, in-game store).

Direct game development experience in Unreal Engine 5 (preferred) or 4.

Demonstrated experience working with cross-functional teams.

Strong networking and data system experience.

Multiple shipped titles.

Nice-to-have Experience:

Experience in game cloud services especially using JVM (Java, Kotlin).

Experience implementing good UI/UX.

Expertise integrating and implementing content creation tools.

Live operations and analytics experience.

Experience working with Machine Learning and Generative AI.

We are an equal opportunity employer. We cater to the worldwide game audience and believe diversity of thought, background, and experience inside our company is critical to making the best games. We offer competitive compensation and benefits and an opportunity to forge new game experiences in a space where your voice matters.

About the Company

Big Moxi Games is full service pc/console video game studio developing original IPs and providing world-class game development services to publishing partners and IP holders across the globe.
Our vision is to connect and captivate the world with unforgettable game entertainment experiences. We are currently developing original ARPG IPs for pc and consoles as well as working with strategic partners to co-develop their online multiplayer game services.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

SERVICES ENGINEER (MID TO SENIOR)
SERVICES ENGINEER (MID TO SENIOR)

Big Moxi • Porto Alegre

On-site
BRL 133,920 - 200,880
GAMEPLAY PROGRAMMER UNREAL/C++ (MID TO SENIOR)
GAMEPLAY PROGRAMMER UNREAL/C++ (MID TO SENIOR)

Big Moxi • Porto Alegre

On-site
BRL 89,280 - 133,920
Game Tech Lead (UE5 / Multiplayer Systems)
Game Tech Lead (UE5 / Multiplayer Systems)

Xsolla • São Paulo

On-site
BRL 400,000 - 650,000
Unlimited Flexible Time Off
Career roadmap
Game Designer (Mid/Senior)
Game Designer (Mid/Senior)

Xsolla • Rio Grande do Sul

On-site
BRL 120,000 - 180,000
Unlimited Flexible Time Off
Career roadmap
Professional development opportunities
Senior Back-End Engineer / Service Engineer
Senior Back-End Engineer / Service Engineer

Axented • Brazil

Remote
MXN 1,556,000 - 3,113,000
Senior Software Engineer
Senior Software Engineer

X-Team • Brazil

Hybrid
BRL 180,000 - 300,000
Senior Gameplay Programmer
Senior Gameplay Programmer

NAPHORA GAMES GROUP • Brazil

Remote
BRL 180,000 - 320,000
Portfolio of shipped titles
Software Engineer (Shop Pod)
Software Engineer (Shop Pod)

Jamefy • São Paulo

On-site
BRL 90,000 - 140,000
Senior Mobile Programmer
Senior Mobile Programmer

Epic Games • Região Geográfica Intermediária de Porto Alegre

On-site
BRL 220,000 - 320,000
Medical, dental, life insurance
Meal vouchers
Commuter benefits
Lead Gameplay Programmer
Lead Gameplay Programmer

Epic Games • Porto Alegre

On-site
BRL 250,000 - 420,000
Medical, dental, and life insurance
Daily meal vouchers
Commuter benefits for onsite staff