Principal Level Designer

4A Games Limited

Malta

On-site

BRL 356,000 - 509,000

Full time

3 days ago
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Benefits offered by this job

Comprehensive benefits package

Job summary

4A Games Limited is seeking a Principal Level Designer to build immersive worlds and realize the vision of the design team, developing the plot, theme and rules, and ensuring the highest level of immersion aligns with studio standards.

You will work with other Game Designers and the Creative Director to bring the game’s vision to reality, design levels from concept to final implementation, and oversee cross‑department tasks using Jira while testing and documenting progress.

Qualifications

  • 5+ years of experience in Game/Level Design.
  • Experience as Senior or Principal Level Designer.
  • Experience with AAA game engines.
  • Design levels from concept to final implementation.
  • Experience organizing and managing workgroups.
  • 10+ years of gaming experience (playing).
  • Good English language skills.

Responsibilities

  • Collaborate with Game Designers and Creative Director to realize the game's vision.
  • Build immersive worlds and experiences with believability.
  • Work with programmers to craft the gameplay experience.
  • Develop core game mechanics and level design principles.
  • Use the in-house 4A Games Engine for game creation.
  • Create and manage tasks for other departments using Jira.
  • Test content created by self and teammates.
  • Create necessary accompanying documentation for tasks.

Skills

Game/Level design
Team leadership
Game modding
English proficiency

Education

Higher technical/art education

Tools

4A Games Engine
Jira

Job description

Responsibilities

We are seeking a talented Principal Level Designer to join our team. The job will require building our game worlds and realizing the vision of the greater design team, developing the plot, theme and rules, and ensuring the highest level of quality immersion is maintained to the level of standards appropriate with our studio pedigree.

  • Work closely with other Game Designers and Creative Director to bring the game’s vision to reality.
  • Build worlds and experiences to the highest level of immersion and believability.
  • Work with programmers to craft the gameplay experience.
  • Develop basic underlying principles of the game (game mechanics, levels, etc.).
  • Use the in-house technology (4A Games Engine) for game creation.
  • Create and control execution of all essential tasks assigned to other departments using a bug tracking system (Jira).
  • Test self-created game content as well as the one created by other teammates.
  • Create necessary accompanying documents for generated and controlled tasks.
Requirements
  • Work experience in the Game / Level Design position (at least 5 years).
  • Previous experience as a Senior/Principal Level Designer.
  • Actual experience with or knowledge of other AAA game engines, licensed or proprietary.
  • Experience designing game levels from initial concept to final implementation.
  • Experience organizing and managing the work of working groups.
  • Extensive game mod creation experience.
  • 10+ years of gaming experience (playing).
  • Good English.
Preferences
  • Any higher Technical, Art, or Humanitarian education.
  • Equivalent job experience.
  • Ability to learn tools quickly and adapt to in-house software.
  • A passion for games.

Comprehensive benefits package available.

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