Senior Environment Concept Artist New IP

4A Games Limited

Malta

In loco

BRL 286.000 - 400.000

Tempo pieno

4 giorni fa
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Descrizione del lavoro

4A Games Limited is seeking a Senior Environment Concept Artist to join our team and help shape the visual style of a new AAA IP from the creators of the Metro series.

You will create production-ready environment concepts, develop key visuals for marketing, and mentor other artists while ensuring the world feels cohesive, believable, and visually striking across real-time game environments.

Competenze

  • 5+ years of professional experience creating illustrations and environment concepts for games.
  • Strong eye for form, silhouette, and visual storytelling.
  • Proficient in Photoshop or similar digital painting software.
  • English proficiency required.

Mansioni

  • Create detailed and production-ready concepts for environments and landscapes.
  • Develop visuals for marketing materials and promotional assets.
  • Translate design requirements into compelling visual solutions.
  • Produce final high-quality illustrations for environments.
  • Mentor other artists and share visual feedback when needed.
  • Collaborate with Art Director, Creative Lead, and game designers to ensure cohesive world.
  • Provide paintovers and guidance across environment development stages.

Conoscenze

Mood & Lighting
Composition
Color Theory
Visual Storytelling
English Proficiency
Concept Art for Games
Real-time Environment Design
2D/3D Art Pipeline

Strumenti

Photoshop

Descrizione del lavoro

Responsibilities

We are looking for a Senior Environment Concept Artist to join our team. You will have a rare opportunity to help define and shape the visual style of a new AAA IP from the creators of the Metro series.

In this role, you will contribute to the artistic vision of the project by creating high-quality concepts and guiding the visual development of environments. You will collaborate closely with the Art Director, Creative Lead, and Game Designers to ensure the world feels cohesive, believable, and visually striking.

  • Create detailed and production-ready concepts for environments and landscapes.
  • Develop key visuals and spectacular artwork for marketing materials and promotional assets.
  • Generate strong visual ideas independently and contribute to the broader artistic direction of the project.
  • Translate design requirements, narrative context, and gameplay needs into compelling visual solutions.
  • Visualize ideas through sketches, references, paintovers, and clear visual communication.
  • Produce final high-quality, publication-ready illustrations.
  • Provide paintovers and visual guidance throughout different stages of environment development.
  • Actively play the project, analyze the visual experience, and propose improvements to the environment art.
  • Support and mentor other artists by sharing knowledge, visual feedback, and best practices when needed.
Requirements
  • 5+ years of professional experience creating illustrations and environment concepts for games.
  • Exceptional understanding of mood, lighting, composition, color theory, and visual storytelling, with a strong eye for form, shape, structure, proportion, and silhouette.
  • Advanced knowledge of Photoshop or similar digital painting software.
  • Ability to translate creative direction and design requirements into cohesive and visually compelling images.
  • Strong experience working in realistic or semi-realistic styles, with the ability to accurately depict real-world materials and believable environmental design.
  • Thoughtful, structured, and problem-solving oriented approach to concept development.
  • Strong sense of visual style and the ability to articulate and communicate artistic decisions.
  • Experience working as a 2D or 3D artist within a game development pipeline.
  • Ability to take an idea from early concept to polished illustration, with an understanding of how concepts translate into real-time game environments.
  • Proficiency in English.
Preferences
  • Experience working in realistic, atmospheric visual styles.
  • Familiarity with game engines and real-time environment production workflows.
  • Versatility across tools and workflows, with the ability to adopt additional software when needed.
  • Passion for FPS games.
  • Experience with visual effects concepts (particles, lighting effects, post-processing, flares, etc.).
  • Experience creating marketing visuals and in-game screenshot compositions.
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