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Level Designer

Memory Ware

Cabreúva

Teletrabalho

USD 25.000 - 50.000

Tempo integral

Há 4 dias
Torna-te num dos primeiros candidatos

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Resumo da oferta

Memory Ware, a remote game development studio, seeks a Level Designer to craft immersive game environments for their JRPG project. The role entails creating levels that balance gameplay mechanics with narrative, collaborating closely with diverse teams, and ensuring a cohesive player experience.

Qualificações

  • Experience designing levels for exploration and narrative progression.
  • Strong sense of space, flow, and pacing.
  • Ability to work independently and collaboratively with teams.

Responsabilidades

  • Block out and develop engaging game levels.
  • Collaborate with cross-functional teams to enhance gameplay.
  • Produce documentation for game levels.

Conhecimentos

Level design
3D environment prototyping
Narrative integration
Player experience empathy

Ferramentas

Unity

Descrição da oferta de emprego

At Memory Ware, we build games that value narrative depth, mechanical clarity, and emotional resonance.

Our levels aren't just places to walk through; they're spaces that tell stories, hold tension, and guide players through meaningful interactions.

We're looking for a Level Designer who can craft tight, expressive, and system-aware environments for our JRPG-inspired projects.

This includes exploration maps, combat encounters, and narrative set-pieces, all with a strong sense of pacing, player flow, and readability.

As a Level Designer on our team, you'll work closely with game designers, writers, artists, and engineers to bring the world of the game to life.

You'll be responsible for defining the rhythm, structure, and gameplay potential of the spaces players explore, ensuring that every corner feels purposeful and every step supports the experience we want to create.

What You'll Do
  1. Block out exterior and interior 3D spaces for optimal layout, flow, sightlines, and gameplay.
  2. Develop engaging and innovative game levels that seamlessly integrate gameplay mechanics with narrative elements, adhering to the game's core principles.
  3. Collaborate with cross-functional teams, including Art and Narrative departments, to ensure a cohesive and immersive game experience.
  4. Participate in discussions with other designers and stakeholders to ensure levels meet quality standards and align with pacing and player experience goals.
  5. Utilize your proficiency in level design tools and software, particularly Unity, to create and iterate on level layouts.
  6. Maintain a balance between creative aspirations and practical constraints such as timelines and technical limitations.
  7. Produce detailed documentation for game levels, providing clear guidelines for the team.
What We're Looking For
  • Experience designing levels for exploration, narrative progression, or tactical encounters.
  • Strong sense of space, flow, player guidance, and pacing.
  • Ability to prototype and iterate in a 3D environment using Unity.
  • Deep empathy for the player experience, especially how exploration and story interweave.
  • Familiarity with JRPG structure (e.g., dungeon design, overworld pacing, town/dungeon rhythm).
  • Comfortable working independently and collaboratively with cross-disciplinary teams.
Bonus Points For
  • Experience designing turn-based combat spaces and encounters.
  • Understanding of environmental storytelling, visual composition, and spatial narrative.
  • Technical knowledge of camera scripting, trigger systems, or modular asset workflows.
  • Love for games that combine mechanical depth with emotional storytelling.
To Apply

Email us your resume and portfolio, and feel free to include any details about yourself that you'd like to share.

Send your email to "******" with a subject like "Level Designer- Your Name".

About Memory Ware

Memory Ware is a fully remote studio, founded in 2024, dedicated to sustainably creating video games with a player-first philosophy, crafting compelling stories and experiences that create lasting memories.

We are a self-funded studio in the early stages of developing a new JRPG project.

If you're eager to help create a healthy and fun work environment alongside a highly experienced team, you'll feel right at home with us.

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