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Level Designer

Memory Ware

Brasil

Teletrabalho

BRL 40.000 - 70.000

Tempo integral

Há 4 dias
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Resumo da oferta

Memory Ware seeks an entry-level Level Designer to craft compelling game environments for their JRPG-inspired project. As part of a fully remote studio, you will collaborate closely with a talented team to create spaces that enhance player experience and storytelling. Ideal candidates are passionate about game design and eager to develop their skills in a supportive environment.

Qualificações

  • Experience designing levels for narrative-driven games.
  • Strong sense of spatial flow and pacing.
  • Ability to work collaboratively in teams.

Responsabilidades

  • Design engaging game levels that integrate mechanics and narratives.
  • Collaborate with artists and writers to enhance the game experience.
  • Prototype and iterate levels using Unity.

Conhecimentos

Level design
3D prototyping
Player guidance
Environmental storytelling

Ferramentas

Unity

Descrição da oferta de emprego

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Direct message the job poster from Memory Ware

At Memory Ware, we build games that value narrative depth, mechanical clarity, and emotional resonance. Our levels aren’t just places to walk through, they’re spaces that tell stories, hold tension, and guide players through meaningful interactions.

We’re looking for a Level Designer who can craft tight, expressive, and system-aware environments for our JRPG-inspired projects. This includes exploration maps, combat encounters, and narrative set-pieces, all with a strong sense of pacing, player flow, and readability.

As a Level Designer on our team, you'll work closely with game designers, writers, artists, and engineers to bring the world of the game to life. You’ll be responsible for defining the rhythm, structure, and gameplay potential of the spaces players explore, ensuring that every corner feels purposeful and every step supports the experience we want to create.

What You’ll Do:

  • Block out exterior and interior 3D spaces for optimal layout, flow, sightlines, and gameplay.
  • Develop engaging and innovative game levels that seamlessly integrate gameplay mechanics with narrative elements, adhering to the game's core principles.
  • Collaborate with cross-functional teams, including Art and Narrative departments, to ensure a cohesive and immersive game experience.
  • Participate in constructive discussions with other designers and stakeholders, ensuring levels meet the expected quality and align with the game's pacing and player experience goals.
  • Utilize your proficiency in level design tools and software, particularly Unity, to create and iterate on level layouts.
  • Maintain a balance between creative aspirations and the practical constraints of the project, such as timelines and technical limitations.
  • Produce detailed documentation for game levels, providing clear and comprehensive guidelines for the team.

What We’re Looking For:

  • Experience designing levels for games with exploration, narrative progression, or tactical encounters
  • Strong sense of space, flow, player guidance, and moment-to-moment pacing
  • Ability to prototype and iterate in a 3D environment on Unity
  • Deep empathy for the player experience, especially how exploration and story interweave
  • Familiarity with JRPG structure (e.g. dungeon design, overworld pacing, town/dungeon rhythm)
  • Comfortable working both independently and collaboratively with cross-disciplinary teams

Bonus Points For:

  • Experience designing turn-based combat spaces and encounters
  • Understanding of environmental storytelling, visual composition, and spatial narrative
  • Technical knowledge of camera scripting, trigger systems, or modular asset workflows
  • Love for games that mix mechanical depth with emotional storytelling

To Apply

Email us your resume and portfolio and feel free to include any details about yourself that you'd like to share. Send your e-mail to "hiring@memory-ware.com" with a subject like "Level Designer- Your Name"

About

Memory Ware

Memory Ware is a fully remote studio, born on 2024 to sustainably create video games designed with a player-first philosophy, crafting compelling stories and experiences that create lasting, core memories for players. We are a self-funded studio in the early stages of development on a new JRPG project. If you're eager to help create a healthy and fun work environment alongside a highly experienced team, you'll feel right at home with us.

Seniority level
  • Seniority level
    Entry level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Design, Art/Creative, and Information Technology
  • Industries
    Computer Games

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