Full-Stack Edge AI Engineer (Immersive Stage Presentations)

Metheion

Vlaams-Brabant

Híbrido

EUR 70.000 - 95.000

Tempo integral

Há 9 dias

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Benefícios oferecidos por esta vaga

Visa support
Hybrid work arrangement
Leuven office access

Resumo da vaga

Metheion Technology & Engineering Consulting is seeking a hybrid, project-based software engineer to design and deploy immersive stage experiences. You’ll work across AI, real-time 3D environments, and interactive media, collaborating with artists, engineers, and partners to rapidly prototype and iterate on client concepts.

You’ll apply CUDA-accelerated AI on edge devices, use Python and TypeScript, and leverage modern frontend frameworks.

Qualificações

  • Experience deploying CUDA-accelerated AI models on edge devices.
  • Strong Python and TypeScript development experience.
  • Experience in backend/API development and modern frontend frameworks (React/Vue/Svelte).
  • Experience developing interactive or real-time software applications.
  • Solid understanding of infrastructure setup and IaC.
  • Ability to work across conventional software engineering and creative technology development.

Responsabilidades

  • Develop proof-of-concept applications for immersive stage experiences.
  • Apply AI and software engineering to create responsive interactive experiences.
  • Build apps combining AI, real-time data, 3D environments, and media.
  • Use Unity/Unreal Engine or similar tools where appropriate.
  • Develop, deploy, and maintain full-stack apps and edge components.
  • Design software infra and deployment across cloud, local, and edge.
  • Integrate software with hardware and creative tech partners.
  • Translate concepts into practical technical solutions.
  • Serve as technical software lead between artists, engineers and clients.
  • Create automated testing and QA processes for reliability.
  • Prototype, test, and iterate based on feedback.
  • Balance architecture with hands-on development.

Conhecimentos

Python
TypeScript
React
Vue
Svelte
Backend/API
IaC
CI/CD
Edge deployment

Ferramentas

Unity
Unreal Engine

Descrição da vaga

You will collaborate with artists, engineers, and technology partners to create immersive, interactive stage experiences that integrate software, AI, 3D environments, music, video, and real-time interaction. You will turn complex technologies and concepts into engaging digital experiences that capture audiences and bring them into new technology-driven worlds. The role combines hands‑on software engineering with creative technology development, from AI algorithms and interactive applications to real‑time 3D and visual experiences.

You will design, develop, and deploy proof‑of‑concept solutions for audience‑facing experiences, working across AI, application software, creative tools, and edge computing. Depending on the project, you may work with AI models, real‑time data, 3D environments, interactive visuals, video, and other technologies to create responsive experiences for live stage presentations. You will work closely with artistic partners, engineering teams, and client stakeholders to turn creative concepts and technical requirements into working stage and presentation experiences, iterating rapidly in response to feedback.

This position is offered through an engineering consulting company. You will be employed by the consulting company and assigned to the client’s project.

Assignment: 8 months with a possibility of prolongation

Contract: short‑term payroll(employee) or B2B(freelance), depending on your preference

Visa: visa support is available only for candidates already residing in Belgium. If you are applying outside of Belgium, you must have EU work authorization.

Work arrangement: hybrid, with 3 mandatory on‑site days per week (office in Leuven)

Responsibilities
  • Develop proof‑of‑concept applications and interactive systems for immersive, audience‑facing stage experiences.
  • Apply AI algorithms and software engineering to create responsive and interactive experiences.
  • Develop applications that combine AI, real‑time data, 3D environments, visual content, music, video, and interactive elements.
  • Use creative development tools and real‑time technologies such as Unity, Unreal Engine, or similar platforms where appropriate.
  • Develop, deploy, and maintain full‑stack applications, APIs, and AI‑powered edge computing components.
  • Design and implement software infrastructure and deployment solutions across cloud, local, and edge environments.
  • Integrate software with hardware, AI systems, creative tools, and interactive technologies in collaboration with artistic and technical partners.
  • Translate creative concepts, user needs, and client requirements into practical technical solutions.
  • Serve as the technical software point of contact between artistic partners, engineering teams, and client stakeholders.
  • Build automated testing and QA processes to support reliable software development and deployment.
  • Rapidly prototype, test, and iterate concepts based on client and audience feedback.
  • Balance architectural decisions with hands‑on software development.
Main requirements
  • Experience deploying and operating CUDA‑accelerated AI models on edge devices, such as NVIDIA Jetson platforms or similar.
  • Strong software development experience with Python and TypeScript.
  • Experience in backend/API development and modern frontend frameworks such as React, Vue, or Svelte.
  • Experience developing interactive or real‑time software applications.
  • Solid understanding of infrastructure setup and Infrastructure as Code (IaC).
  • Ability to work across conventional software engineering and creative technology development.
Other requirements
  • Experience with CI/CD pipelines and modern software deployment practices.
  • Comfortable balancing architectural design with hands‑on software development.
  • Ability to work effectively with people from different technical and creative disciplines.
  • Comfortable working in an experimental, prototype‑driven environment where requirements can evolve throughout a project.
Nice to have, but not mandatory
  • Experience with Unity, Unreal Engine, or other real‑time 3D/creative development platforms.
  • Experience creating interactive 3D, visual, or multimedia experiences.
  • Experience in gaming, game development, or interactive entertainment.
  • Experience with music technology, MIDI systems, digital instruments, or audio‑reactive applications.
  • Experience with video production, generative visuals, motion graphics, or real‑time visual effects.
  • Experience developing software for live performances, exhibitions, installations, events, or other audience‑facing experiences.
  • Familiarity with computer graphics, real‑time rendering, computer vision, or multimodal AI.
  • Representation bonus of €140-€200 per month.
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