Senior Technical Artist - Real-Time Unity Pipelines

Coleambally

Sydney

Hybrid

AUD 130,000 - 173,000

Full time

5 days ago
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Job summary

Coleambally is seeking a Technical Artist III to support the development and optimization of real-time 3D content within a Unity-based environment. You will blend artistic skill with technical problem-solving to improve tools, pipelines, asset performance, and production workflows.

The ideal candidate has strong 3D art production knowledge, animation, rigging, materials, and hands-on experience building tools, troubleshooting complex issues, and collaborating with artists and engineers to boost

Qualifications

  • 3+ years of Unity experience in game development.
  • Strong knowledge of 3D art production, animation, rigging, and materials.
  • Experience building production pipelines and tools.
  • Portfolio demonstrating real-time 3D work and pipeline improvements.

Responsibilities

  • Create and optimize 3D animations and assets for characters, environments, user interfaces, and visual effects.
  • Develop and maintain efficient production pipelines for asset importing, validation, animation, materials, and content integration.
  • Build and improve tools that automate workflows, streamline production, and identify technical issues.
  • Develop optimized shaders and materials while balancing visual quality and performance requirements.
  • Collaborate with engineering and art teams to integrate tools and workflows into the development process.
  • Support character rigging, skin weighting, animation integration, retargeting, and runtime optimization.
  • Develop efficient texture layouts and asset configurations to improve performance and resource utilization.
  • Identify and resolve technical issues related to content integration, memory usage, loading times, and runtime performance.
  • Establish best practices, documentation, and standards for technical art workflows.
  • Provide technical guidance and mentorship to less experienced team members.
  • Contribute creative ideas and collaborate across disciplines to solve production challenges.
  • Manage priorities and deliver high-quality work within established timelines and project requirements.

Skills

Unity
Game development
Technical art
Pipeline/tools development

Education

Bachelor's degree or equivalent

Tools

Maya
Blender
Git
Perforce
Unity

Job description

Coleambally is seeking a Technical Artist III to support the development and optimization of real-time 3D content within a Unity-based environment. You will blend artistic skill with technical problem-solving to improve tools, pipelines, asset performance, and production workflows.

The ideal candidate has strong 3D art production knowledge, animation, rigging, materials, and hands-on experience building tools, troubleshooting complex issues, and collaborating with artists and engineers to boost

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