Senior Technical Artist — Unity Real-Time Art & Tools

International Game Technology

Ryde

Hybrid

AUD 120,000 - 160,000

Full time

14 days+

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Benefits offered by this job

Flexible onsite and remote days
Competitive salary package
Career and professional development
Global market leader backing

Job summary

IGT Australia is seeking a Senior Technical Artist to join our Sydney Game Studio and help a small, multidisciplinary team create compelling land-based slot games and player experiences.

You will partner with designers and engineers to define the visual direction, produce asset lists, briefs and manage external art partners while integrating assets into Unity and maintaining performance across target hardware.

Qualifications

  • Visual development: Excellent Illustration skills with AI-assisted workflows where suitable.
  • Production leadership: scope artwork, detailed briefs, manage external vendors and quality.
  • Unity: implement and optimize 2D art, animation, shaders and effects in projects.
  • Technical judgement: understand asset pipelines, runtime constraints and trade-offs.
  • Collaboration: proactive, pragmatic, low-ego approach in a small team.

Responsibilities

  • Partner with Game Designer, Software Engineer and stakeholders to set visual direction and look and feel.
  • Create concept art, style frames, visualization artwork and rapid prototypes with AI-assisted workflows.
  • Define art/animation asset lists, dependencies, priorities, effort, delivery stages and risks.
  • Create briefs with technical specs and acceptance criteria for third-party partners.
  • Integrate, configure and optimize assets in Unity.
  • Prepare briefs for external partners with references, targets, storyboards and criteria.
  • Specify asset delivery requirements: resolution, colour, formats, layering, naming and budgets.
  • Manage external providers through briefing, reviews and final delivery with actionable feedback.
  • Maintain consistency across internal, AI-assisted and outsourced assets and protect art direction.
  • Communicate progress, dependencies, quality concerns and delivery risks to the team.
  • Import and implement assets in Unity, including sprites, atlases, materials and particles.
  • Work with Software Engineer to develop robust implementation approaches and resolve issues.
  • Optimize content for hardware via texture memory, compression, draw calls, batching and shader cost.
  • Use profiling to identify bottlenecks and ensure visual quality and performance.
  • Maintain disciplined asset management and version-control practices.

Skills

Visual development
Production leadership
Unity
Technical judgement
Collaboration

Tools

Unity
Maya
3ds Max
Blender

Job description

IGT Australia is seeking a Senior Technical Artist to join our Sydney Game Studio and help a small, multidisciplinary team create compelling land-based slot games and player experiences.

You will partner with designers and engineers to define the visual direction, produce asset lists, briefs and manage external art partners while integrating assets into Unity and maintaining performance across target hardware.

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