Senior Modeler

Disney

Sydney

Hybrid

AUD 90,000 - 130,000

Full time

8 days ago
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Job summary

ILM in Sydney is seeking a Senior Modeler to bridge artistic vision and technical execution, creating high-quality models for production. You will work with both organic sculpting and hard-surface techniques to deliver production-ready assets.

The role requires advanced Maya and ZBrush skills, 5–8+ years in a VFX or feature animation pipeline, and a collaborative, proactive mindset. The position is hybrid, with a minimum of 2 days on-site per week and occasional remote work.

Qualifications

  • 5–8+ years of professional VFX or feature animation experience.
  • Advanced proficiency in Maya and ZBrush.
  • Ability to model high quality assets in a fast-paced production environment.

Responsibilities

  • Take ownership of complex assets and shot work (creatures, characters, props, environments).
  • Build production-ready assets that are clean, efficient and optimised.
  • Collaborate with artists from other departments to achieve the desired look.
  • Deliver high-quality work to schedule with accurate time estimates and updates.

Skills

Communication
Time management
Collaboration

Tools

Maya
ZBrush
Proprietary software

Job description

About ILM

Founded by George Lucas, ILM is the leading effects facility in the world, with studios located in San Francisco, Vancouver, London, Sydney and Mumbai. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. You can see some of our current projects here .

Your role?

As a Senior Modeler, you will bridge the gap between artistic vision and technical execution to bring digital assets to life. You will work with both organic sculpting and hard surface modeling techniques; to construct high quality models suitable for production.

What will you be doing?
  • Take complete ownership of a range of complex assets and shot work including creatures, characters, vehicles, props and environments with minimal supervision.
  • Building production ready assets that are clean, efficient, and fully optimised.
  • Collaborate with artists from other departments to define and achieve the desired look.
  • Deliver high quality work to schedule, providing accurate time estimates, and proactively communicating updates.
  • Participating actively in show reviews and efficiently implementing feedback.
To be a contributing member of this team, you will have a mix of these skills:
  • Advanced proficiency in Maya and ZBrush, as well as the ability to quickly adapt to proprietary software and tools.
  • A minimum of 5 to 8+ years of professional experience, in a VFX or feature animation pipeline.
  • A proven ability to model high quality assets within a fast paced production environment.
  • Clear, proactive communication, reliable time management, and a collaborative, problem solving mindset.

Please include a link to your c urrent showreel, portfolio, or ArtStation page alongside your application.

This role is Hybrid , which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.

JoinILM

At Lucasfilm/ILM we believe that diversity, inclusion and belonging are integral to our company. We are at our best when our people at all levels reflect the vast life experiences of our audiences, and we thrive when ideas and decisions from all are valued and represented. If you are passionate about the role, but don't fit every criteria of the posting, we encourage you to still apply. We want to hear your story.

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