Senior Modeler

The Walt Disney Company

Sydney

On-site

AUD 90,000 - 130,000

Full time

10 days ago
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Job summary

Industrial Light & Magic (ILM) in Sydney seeks a Senior Modeler to bridge artistic vision and technical execution for production assets. You will work across organic sculpting and hard surface modeling to create high-quality models for complex scenes.

The role requires 5–8+ years in a VFX or feature animation pipeline, advanced Maya and ZBrush skills, and strong collaboration. Hybrid arrangement: 2 days on-site per week with flexible home-based work when possible.

Qualifications

  • 5–8+ years of professional experience in a VFX or feature animation pipeline.
  • Proficiency with Maya and ZBrush; ability to adapt to proprietary tools.
  • Strong communication, collaboration and time-management skills.

Responsibilities

  • Take ownership of a range of complex assets and shot work including creatures, characters, vehicles and environments.
  • Build production-ready assets that are clean, efficient and optimised.
  • Collaborate with artists from other departments to achieve the desired look.
  • Deliver high-quality work to schedule, with accurate estimates and updates.
  • Participate in show reviews and implement feedback efficiently.

Skills

VFX experience
Modeling
Communication
Artistic eye

Tools

Maya
ZBrush

Job description

About ILM

Founded by George Lucas, ILM is the leading effects facility in the world, with studios located in San Francisco, Vancouver, London, Sydney and Mumbai. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. You can see some of our current projects here.

Your role

As a Senior Modeler, you will bridge the gap between artistic vision and technical execution to bring digital assets to life. You will work with both organic sculpting and hard surface modeling techniques; to construct high quality models suitable for production.

What will you be doing?
  • Take complete ownership of a range of complex assets and shot work including creatures, characters, vehicles, props and environments with minimal supervision.
  • Building production ready assets that are clean, efficient, and fully optimised.
  • Collaborate with artists from other departments to define and achieve the desired look.
  • Deliver high quality work to schedule, providing accurate time estimates, and proactively communicating updates.
  • Participating actively in show reviews and efficiently implementing feedback.
To be a contributing member of this team, you will have a mix of these skills
  • Advanced proficiency in Maya and ZBrush, as well as the ability to quickly adapt to proprietary software and tools.
  • A minimum of 5 to 8+ years of professional experience, in a VFX or feature animation pipeline.
  • A proven ability to model high quality assets within a fast paced production environment.
  • Clear, proactive communication, reliable time management, and a collaborative, problem solving mindset.

This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.

At Lucasfilm/ILM we believe that diversity, inclusion and belonging are integral to our company. We are at our best when our people at all levels reflect the vast life experiences of our audiences, and we thrive when ideas and decisions from all are valued and represented. If you are passionate about the role, but don't fit every criteria of the posting, we encourage you to still apply. We want to hear your story.

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