Remote Console Porting Engineer for Indie Games

Jobgether

Österreich

Vor Ort

EUR 35.000 - 55.000

Teilzeit

Vor 5 Tagen
Sei unter den ersten Bewerbenden
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Benefits dieser Stelle

Remote work
Part-time schedule
Collaborative remote team

Zusammenfassung

Jobgether on behalf of a partner company in Austria seeks a Game Developer-Console Porting to adapt indie titles for PlayStation and Xbox. You will port existing games, address platform-specific requirements, and contribute hands-on development across engines and tooling in a fully remote setup.

You will collaborate with designers and artists, debug, optimize, and certify builds while maintaining clear documentation and progress updates.

Qualifikationen

  • Proven experience porting or adapting games for console platforms such as PlayStation and/or Xbox, or strong game development experience with the ability to learn console porting and certification workflows.
  • Genuine familiarity with PlayStation consoles is required, while Xbox familiarity is preferred; active console gaming experience is a strong advantage.
  • Experience with PlayStation Partners or ID@Xbox developer programs is preferred but not essential.
  • Professional or hands-on experience with GameMaker Studio 2, Unreal Engine, Unity, or a comparable game development platform.
  • Familiarity with GML, C#, and/or Python, which are commonly used within the development environment.
  • Solid understanding of gameplay mechanics, game systems, debugging, testing, and performance optimization.
  • Experience taking game features from initial concept through development, testing, iteration, and refinement.
  • Ability to work confidently with existing projects and codebases, including those created by other developers.
  • Strong troubleshooting, analytical, and problem-solving skills, particularly when working through platform-specific issues.
  • Good communication and collaboration skills for working effectively within a distributed remote team.
  • Experience reviewing games or code created by other developers, with the ability to provide practical and constructive feedback.
  • A portfolio, GitHub profile, playable game, or examples of previous game development or console-porting work is highly desirable.

Aufgaben

  • Port and adapt existing indie-developed games for PlayStation and Xbox, ensuring they meet platform-specific technical, performance, and certification requirements.
  • Develop and implement gameplay features, mechanics, interactive experiences, and other technical improvements alongside core porting responsibilities.
  • Work with GameMaker Studio 2, Unreal Engine, Unity, or similar game development platforms to build, adapt, maintain, and troubleshoot projects.
  • Translate game concepts and technical requirements into functional, engaging, and reliable gameplay experiences.
  • Write clean, maintainable, structured code and contribute effectively to existing codebases created by other developers.
  • Debug, test, and resolve gameplay, technical, performance, and console-specific issues throughout the porting process.
  • Collaborate with designers, artists, indie development partners, and other contributors to deliver high-quality console builds.
  • Integrate and troubleshoot game assets, animations, audio, UI elements, and other required components.
  • Optimize games for console hardware, addressing performance and platform-specific technical considerations.
  • Review and evaluate games or code produced by other developers and provide clear, constructive technical and design feedback.
  • Participate in testing, iteration, refinement, and certification-related updates based on feedback and platform requirements.
  • Maintain clear documentation and provide regular progress updates on porting and development activities.

Kenntnisse

Console porting
PlayStation familiarity
Unreal Engine
Unity
GameMaker Studio 2
GML
C#
Python
Debugging
Performance optimization

Tools

GameMaker Studio 2
Unreal Engine
Unity

Jobbeschreibung

Jobgether on behalf of a partner company in Austria seeks a Game Developer-Console Porting to adapt indie titles for PlayStation and Xbox. You will port existing games, address platform-specific requirements, and contribute hands-on development across engines and tooling in a fully remote setup.

You will collaborate with designers and artists, debug, optimize, and certify builds while maintaining clear documentation and progress updates.

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