Lead Game Designer (FTC)

Planet Special Limited

Lavamünd

Vor Ort

EUR 60.000 - 90.000

Vollzeit

Vor 3 Tagen
Sei unter den ersten Bewerbenden
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Zusammenfassung

Planet Special Limited is looking for a Lead Game Designer to own the overall gameplay vision for our first PC project. You will define core mechanics, systems, progression, and deliver early prototypes to validate concepts.

The role emphasizes leadership, clear design documentation, and collaboration with non-technical stakeholders to ensure alignment with product goals. There is a strong path to full-time as the project progresses.

Qualifikationen

  • Experience in lead or senior design roles with shipped titles.
  • Ability to create clear, detailed design docs and communicate with non-technical stakeholders.
  • Proven ability to deliver prototypes and iterate based on data.

Aufgaben

  • Define core mechanics, systems, and progression for PC games.
  • Lead the design direction to deliver cohesive player experiences.
  • Deliver early prototypes and iterate from feedback.
  • Collaborate with stakeholders to ensure alignment with product goals.

Kenntnisse

Game design
Leadership
Prototyping
Data-driven design
Communication

Ausbildung

Bachelor in Game Design/CS

Tools

Unity
Unreal Engine

Jobbeschreibung

What are you working on?
  • Platforms: PC

Planet Special Limited is a new video game startup, backed by a private investment office in London. We are currently working on our first project for PC.

For which tasks (responsibilities)?

The project is at a very early stage. The Lead Game Designer will own the overall gameplay vision to deliver cohesive, fun, and accessible player experiences. They will define core mechanics, systems, progression, and ensure that all features align with the product goals and audience needs. The Lead Game Designer will also be expected to deliver early prototypes. There is a genuine opportunity to convert this role into full-time in the future.

What kind of professional are we looking for?
  • Ability to create clear, detailed design documentation and communicate concepts effectively to non-technical stakeholders.

  • Prior experience in a lead or senior design role and a portfolio or shipped titles demonstrating relevant game and level design work.

  • Technical ability to deliver prototypes

  • Strong game design skills, including experience defining core mechanics, systems, and progression for PC games.

  • Strong analytical and problem-solving skills, including the use of player data and feedback to iterate on gameplay and balance.

  • Familiarity with common game engines (e.g., Unity, Unreal Engine)

  • Relevant education or equivalent professional experience in game design, game development, computer science, interactive media, or a related field. is preferred

  • Right to work in the UK

The selection process

We are looking to fill this position asap and will be reviewing applications on a rolling basis.

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