Turn this role into an interview — a resume and cover letter built around what this employer wants.
Room 8 Studio in Argentina seeks a skilled 3D environment artist to build high‑poly and low‑poly models for games, including hard-surface assets and weapons, from given concepts and references. You will craft accurate UV maps and texture bake outputs to support production pipelines.
You will develop photoreal textures with Substance Designer, align with art direction, and assemble assets in Unreal Engine 4 or Unity to integrate scenes.
Room 8 Studio is Room 8 Group's Art team, delivering world-leading art solutions for game developers and publishers. Our capabilities span concept art, characters and environments, UI and UX, 2D and 3D, and everything in between. Our team of artists works with hundreds of game-makers each year to bring their ideas to life. With experience on franchises like Call of Duty, Overwatch, Diablo, and dozens more, our artwork is known for its quality, whatever the visual style.
Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, the company provides creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games. More at the room8group.com
Fraud alert
All hiring-related communication is conducted exclusively by our representatives using @room8group.com or @room8studio.com email addresses or verified LinkedIn accounts.
Please be cautious of any communication from non-corporate sources. For more details, please refer to our Anti-Fraud Policy