Realistic 3D Environment, Middle

Room 8 Studio

Argentina

Remote

ARS 36,381,000 - 72,763,000

Full time

2 days ago
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Job summary

Room 8 Studio in Argentina seeks a skilled 3D environment artist to build high‑poly and low‑poly models for games, including hard-surface assets and weapons, from given concepts and references. You will craft accurate UV maps and texture bake outputs to support production pipelines.

You will develop photoreal textures with Substance Designer, align with art direction, and assemble assets in Unreal Engine 4 or Unity to integrate scenes.

Qualifications

  • Superpowers: high-poly sculpt in Zbrush, SubD modeling, low-poly modeling, UV mapping, textures, modular asset creation, Substance Painter, Substance Designer, modern pipelines for environment/hardsurface/weapons.

Responsibilities

  • Create high-poly and low-poly models of environments, hard-surface assets, and weapons from concepts/references.
  • Create optimal UV mapping and texture baking (normal, AO, etc.).
  • Photorealistic texturing and materials creation in Substance Designer.

Skills

High-poly sculpt
SubD modeling
Low-poly modeling
UV mapping
Texturing
Substance Designer

Tools

Unreal Engine 4
Unity

Job description

Room 8 Studio is Room 8 Group's Art team, delivering world-leading art solutions for game developers and publishers. Our capabilities span concept art, characters and environments, UI and UX, 2D and 3D, and everything in between. Our team of artists works with hundreds of game-makers each year to bring their ideas to life. With experience on franchises like Call of Duty, Overwatch, Diablo, and dozens more, our artwork is known for its quality, whatever the visual style.

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, the company provides creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games. More at the room8group.com

  • Locations: Argentina; Armenia; Brazil; Czech Republic; Estonia; Georgia; Latvia; Lithuania; Malaysia; Mexico; Moldova; Poland; Romania; Serbia; Slovakia; Slovenia; Turkey; Ukraine
  • Cooperation:
  • Languages:
Superpowers
you have are
  • High-poly sculpt in Zbrush;
  • SubD modeling in Max / Maya;
  • Optimal low-poly modeling;
  • Creation of UV mapping and textures;
  • Good understanding of the modular system for assets creation;
  • Texturing in the Substance Painter;
  • Materials creation in Substance Designer;
  • Good understanding of modern pipelines and requirements for creating the environment, hardsurface, and weapons;
  • Ability to interpret / improve the concept idea;
You’re a rockstar
if you have
  • Assembling assets into a scene in game engines (UnrealEngine 4, Unity, etc)
  • Good knowing of pipelines for plants creation;
  • Intermediate English level and above.
As a part of Room 8
studio, you will
  • Create high-poly and low-poly models of the environment, hardsurface assets, and weapons for games on given concepts/references according to guideline;
  • Creation of optimal UV mapping and texture baking (normal, AO, etc.);
  • Photorealistic texturing;
  • Materials creation in Substance Designer.

Fraud alert

All hiring-related communication is conducted exclusively by our representatives using @room8group.com or @room8studio.com email addresses or verified LinkedIn accounts.

Please be cautious of any communication from non-corporate sources. For more details, please refer to our Anti-Fraud Policy

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