Realistic 3D Environment Artist for AAA/AA Games

Room 8 Studio

Argentina

Remote

ARS 36,381,000 - 72,763,000

Full time

2 days ago
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Job summary

Room 8 Studio in Argentina seeks a skilled 3D environment artist to build high‑poly and low‑poly models for games, including hard-surface assets and weapons, from given concepts and references. You will craft accurate UV maps and texture bake outputs to support production pipelines.

You will develop photoreal textures with Substance Designer, align with art direction, and assemble assets in Unreal Engine 4 or Unity to integrate scenes.

Qualifications

  • Superpowers: high-poly sculpt in Zbrush, SubD modeling, low-poly modeling, UV mapping, textures, modular asset creation, Substance Painter, Substance Designer, modern pipelines for environment/hardsurface/weapons.

Responsibilities

  • Create high-poly and low-poly models of environments, hard-surface assets, and weapons from concepts/references.
  • Create optimal UV mapping and texture baking (normal, AO, etc.).
  • Photorealistic texturing and materials creation in Substance Designer.

Skills

High-poly sculpt
SubD modeling
Low-poly modeling
UV mapping
Texturing
Substance Designer

Tools

Unreal Engine 4
Unity

Job description

Room 8 Studio in Argentina seeks a skilled 3D environment artist to build high‑poly and low‑poly models for games, including hard-surface assets and weapons, from given concepts and references. You will craft accurate UV maps and texture bake outputs to support production pipelines.

You will develop photoreal textures with Substance Designer, align with art direction, and assemble assets in Unreal Engine 4 or Unity to integrate scenes.

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