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Room 8 Studio in Argentina seeks a skilled 3D environment artist to build high‑poly and low‑poly models for games, including hard-surface assets and weapons, from given concepts and references. You will craft accurate UV maps and texture bake outputs to support production pipelines.
You will develop photoreal textures with Substance Designer, align with art direction, and assemble assets in Unreal Engine 4 or Unity to integrate scenes.
Room 8 Studio in Argentina seeks a skilled 3D environment artist to build high‑poly and low‑poly models for games, including hard-surface assets and weapons, from given concepts and references. You will craft accurate UV maps and texture bake outputs to support production pipelines.
You will develop photoreal textures with Substance Designer, align with art direction, and assemble assets in Unreal Engine 4 or Unity to integrate scenes.