Technical Artist - Real-time Rendering

Placements24

Vereeniging

On-site

ZAR 900,000 - 1,200,000

Full time

6 days ago
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Benefits offered by this job

Competitive salary package
Cutting-edge rendering tech

Job summary

Placements24 is seeking a highly skilled Technical Artist with expertise in real-time rendering to join our studio. You will bridge art and technology, optimizing assets and pipelines for performance and fidelity in real-time environments.

You will collaborate with artists and engineers to develop workflows, troubleshoot challenges, and implement cutting-edge rendering techniques in a studio setting that values direct collaboration and hands-on problem solving.

Qualifications

  • Bachelor's degree in Computer Graphics, Game Design, or a related technical field.
  • Minimum of 4 years of experience as a Technical Artist in the gaming or real-time visualization industry.
  • Strong proficiency with game engines such as Unreal Engine or Unity.

Responsibilities

  • Optimize 3D art assets (models, textures, shaders) for real-time performance and visual quality in game engines.
  • Develop and maintain shaders, materials, and rendering pipelines to achieve specific artistic goals.
  • Create and implement technical tools and scripts to streamline the art production workflow.
  • Collaborate with engineers to implement new rendering features and resolve technical art issues.
  • Provide technical support and guidance to the art team on best practices for real-time development.

Skills

Real-time rendering
Shader development
Python scripting
Artistic eye

Education

Bachelor's degree in Computer Graphics or related field

Tools

Unreal Engine
Unity
Maya
3ds Max

Job description

About the Role

Our client is seeking a highly skilled Technical Artist with expertise in real-time rendering to join their innovative studio. This role bridges the gap between art and technology, optimizing art assets and pipelines for performance and visual fidelity in real-time environments. You will work closely with artists and engineers to develop efficient workflows, troubleshoot technical challenges, and implement cutting-edge rendering techniques. We are looking for a problem-solver with a strong artistic eye and deep technical understanding to push the boundaries of visual quality in our projects. This position requires presence in our studio, fostering direct collaboration and synergy with the team.

Key Responsibilities
  • Optimize 3D art assets (models, textures, shaders) for real-time performance and visual quality in game engines.
  • Develop and maintain shaders, materials, and rendering pipelines to achieve specific artistic goals.
  • Create and implement technical tools and scripts to streamline the art production workflow.
  • Collaborate with engineers to implement new rendering features and resolve technical art issues.
  • Provide technical support and guidance to the art team on best practices for real-time development.
Requirements
  • Bachelor's degree in Computer Graphics, Game Design, or a related technical field.
  • Minimum of 4 years of experience as a Technical Artist in the gaming or real-time visualization industry.
  • Strong proficiency with game engines such as Unreal Engine or Unity.
  • Expertise in shader development , material creation, and lighting techniques for real-time rendering.
  • Proficiency in scripting languages (e.g., Python, MEL) and DCC software (e.g., Maya, 3ds Max, Substance Painter).
Benefits
  • Competitive salary and benefits package.
  • Opportunity to work with a talented team on visually stunning projects.
  • Exposure to cutting-edge real-time rendering technologies.
  • Collaborative and innovative studio environment.
  • Career development and growth opportunities within the company.
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