Senior Technical Director (Rendering)

Placements24

Sandton

Híbrido

ZAR 1 200 000 - 1 800 000

Tempo integral

Há 4 dias
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Currículo e carta de apresentação personalizados, prontos a enviar.

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Vantagens oferecidas por esta oferta de emprego

Health benefits
Bonus eligibility
Stock options
Professional development

Resumo da oferta

Placements24 in Sandton invites a Senior Technical Director (Rendering) to lead real-time graphics initiatives for global game titles. You will shape rendering pipelines, shaders, and lighting, collaborating with artists and engineers to achieve cutting-edge visuals.

This hybrid role blends on-site collaboration in Sandton with selective remote work, offering leadership across teams and opportunities to push visual fidelity in AAA games.

Qualificações

  • 8+ years in real-time graphics programming or technical directing.
  • Shipped AAA titles with high-quality graphics.
  • Deep knowledge of PBR, GI and deferred rendering.
  • Proficient in C++ and graphics APIs (DirectX, Vulkan, OpenGL).
  • Experience with Unreal Engine rendering systems.
  • Strong math background (linear algebra, calculus).
  • Shader languages: HLSL/GLSL.
  • Excellent problem-solving and teamwork in a hybrid environment.
  • Bachelor’s or Master’s in CS/Engineering or related field.

Responsabilidades

  • Lead development and optimization of rendering pipelines for game engines.
  • Design, implement and maintain advanced shaders, lighting and post-process.
  • Collaborate with artists to optimize assets for real-time rendering.
  • Work with programmers to integrate new rendering features and address challenges.
  • Profile and optimize rendering performance across hardware platforms.
  • Research and evaluate new rendering techniques, tools and technologies.
  • Provide technical guidance and mentorship to junior staff.
  • Document rendering specs and best practices.

Conhecimentos

C++
Graphics APIs
Unreal Engine
Shader programming
Rendering pipelines
Math proficiency

Formação académica

Bachelor’s or Master’s in CS/Engineering

Ferramentas

DirectX
Vulkan
OpenGL
HLSL
GLSL

Descrição da oferta de emprego

About the Role

Our client, a globally recognized game development studio celebrated for its visually stunning and technically advanced titles, is seeking a Senior Technical Director specializing in Rendering to join their innovative team in Sandton, Gauteng, ZA . This role is essential for pushing the boundaries of real-time graphics, optimizing rendering pipelines, and ensuring the highest visual fidelity across all platforms. You will lead efforts in developing and implementing cutting-edge rendering techniques, shaders, and lighting solutions, working closely with artists and programmers to achieve breathtaking visual results. This hybrid position combines critical on-site collaboration with the flexibility of remote work, allowing you to contribute your expertise effectively. You will play a crucial part in defining the visual future of our games.

Key Responsibilities
  • Lead the development and optimization of rendering pipelines and technologies for game engines (e.g., Unreal Engine, proprietary engines).
  • Design, implement, and maintain advanced shaders, lighting systems, and post-processing effects.
  • Collaborate with artists to ensure assets and scenes are optimized for real-time rendering performance and visual quality.
  • Work closely with programmers to integrate new rendering features and address technical challenges.
  • Profile and optimize rendering performance across various hardware platforms.
  • Research and evaluate new rendering techniques, tools, and technologies.
  • Provide technical guidance and mentorship to junior technical artists and engineers.
  • Document technical specifications and best practices for rendering.
  • Troubleshoot and resolve complex rendering-related issues.
  • Contribute to the overall art and technical direction of projects.
Requirements
  • A minimum of 8 years of experience in real-time graphics programming or technical directing, with a focus on rendering.
  • Proven track record of delivering high-quality graphics in shipped AAA titles.
  • Deep understanding of modern rendering techniques, including PBR, global illumination, and deferred rendering.
  • Expertise in C++ and experience with graphics APIs (e.g., DirectX, Vulkan, OpenGL).
  • Proficiency with game engines like Unreal Engine, and experience with their rendering systems.
  • Strong mathematical foundation in linear algebra and calculus.
  • Experience with shader programming languages (e.g., HLSL, GLSL).
  • Excellent problem-solving, analytical, and debugging skills.
  • Strong communication and teamwork abilities, essential for a hybrid environment.
  • Bachelor’s or Master’s degree in Computer Science, Engineering, or a related field.
Benefits

Our client offers a highly competitive salary, comprehensive health and wellness benefits, performance bonuses, stock options, and generous opportunities for professional development. This hybrid role provides a stimulating and collaborative work environment in Sandton, Gauteng, ZA , with the flexibility to work remotely on certain days.

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