Remote Technical Director - Real-time Graphics Engine Specialist

Placements24

Centurion

Hybrid

ZAR 1,200,000 - 1,800,000

Full time

4 days ago
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Job summary

Placements24 is seeking a highly experienced Remote Technical Director to steer graphics engine development for real-time applications across film, games, and simulations. You will architect pipelines, optimize rendering, and guide a distributed team from your home office.

This senior role requires deep expertise in C++, graphics APIs (DirectX, Vulkan, Metal), and engines like Unreal Engine or Unity. You will mentor engineers, drive innovative solutions, and ensure performance and visual

Qualifications

  • Minimum 8 years in real-time graphics, with at least 4 years in a Technical Director or lead role.
  • Expertise in C++ and graphics programming across major APIs (DirectX, Vulkan, Metal).
  • Proficiency with Unreal Engine or Unity including engine customization.

Responsibilities

  • Lead the development and optimization of real-time graphics engines and pipelines.
  • Architect and implement rendering techniques, shaders, and effects systems.
  • Mentor engineers and collaborate with cross-functional teams to meet technical requirements.
  • Identify and resolve performance bottlenecks and optimize engine code.
  • Contribute to build systems and deployment pipelines for real-time apps.

Skills

Real-time graphics
C++ programming
Graphics APIs (DirectX/Vulkan/Metal)
Engine architecture
Remote leadership
Rendering optimization

Education

Bachelor's or Master's in Computer Science or related field

Tools

Unreal Engine
Unity

Job description

About the Role

Our client, a leader in developing cutting-edge real-time graphics solutions for the entertainment and simulation industries, is seeking a highly experienced Remote Technical Director specializing in graphics engines. This fully remote position is pivotal in driving the technical direction and optimization of our client's proprietary and industry-standard real-time engines (e.g., "Unreal Engine", "Unity"). You will be responsible for architecting robust graphics pipelines, solving complex technical challenges, and collaborating with cross-functional teams to deliver state-of-the art visual experiences. The ideal candidate possesses a deep understanding of graphics programming, engine architecture, and real-time rendering techniques, coupled with exceptional problem-solving skills and the ability to lead technical initiatives remotely. This is a unique opportunity to shape the future of real-time graphics technology from your home office, working on visually demanding projects across film, games, and simulations. You will play a critical role in ensuring the performance, scalability, and visual fidelity of our client's real-time solutions. We are looking for a visionary technical leader who can mentor engineers, drive innovation, and ensure the highest quality standards are met in a distributed environment. Your expertise will be crucial in delivering visually spectacular and technically sound real-time applications.

Key Responsibilities
  • Lead the development and optimization of real-time graphics engines and pipelines.
  • Architect and implement efficient rendering techniques, shaders, and visual effects systems.
  • Collaborate with software engineers, artists, and designers to define technical requirements and solutions.
  • Identify and resolve complex performance bottlenecks and technical issues within the graphics engine.
  • Develop and maintain robust build systems and deployment pipelines for real-time applications.
  • Mentor and guide junior technical artists and engineers on best practices.
  • Stay at the forefront of real-time graphics technology, researching and integrating new advancements.
  • Contribute to the design and implementation of engine features, tools, and workflows.
  • Ensure the scalability, stability, and maintainability of real-time graphics codebases.
  • Participate in technical reviews and provide critical feedback to ensure project success.
Requirements
  • Minimum of 8 years of experience in real-time graphics development, with at least 4 years in a Technical Director or lead engineering role.
  • Expertise in C++ and graphics programming, with a deep understanding of graphics APIs (e.g., DirectX, Vulkan, Metal).
  • Proficiency with major game engines such as Unreal Engine or Unity, including engine architecture and customization.
  • Strong knowledge of rendering techniques, shader development (HLSL, GLSL), and optimization strategies.
  • Experience with performance profiling tools and debugging complex graphics issues.
  • Solid understanding of computer graphics principles, mathematics, and algorithms.
  • Excellent problem-solving, analytical, and debugging skills.
  • Proven ability to lead and mentor technical teams in a remote setting.
  • Strong communication and interpersonal skills.
  • Bachelor's or Master's degree in Computer Science, Computer Graphics, or a related field, or equivalent industry experience.
Benefits

This fully remote, full-time position offers a highly competitive salary, comprehensive benefits package, and the opportunity to work with a leading company shaping the future of real-time graphics. Employees benefit from flexible working arrangements, cutting-edge projects, and a culture that fosters innovation and technical excellence. This role is perfect for experienced professionals in or near Centurion, Gauteng, seeking advanced remote technical opportunities in the graphics engine domain.

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