Senior Technical Artist (Unreal Engine Specialist)

Placements24

Bloemfontein

Híbrido

ZAR 900.000 - 1.200.000

Jornada completa

Hace 5 días
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Ventajas ofrecidas por este puesto de trabajo

Hybrid work model
Career growth opportunities
Competitive salary + bonus
Modern tooling and tech

Descripción de la vacante

Placements24 in Bloemfontein seeks a Senior Technical Artist with Unreal Engine expertise to bridge art and engineering. You will optimize assets, create efficient shaders, and improve workflows for AAA production.

You will mentor junior artists and stay current with real-time rendering tech while supporting pipeline improvements for high-quality visuals in our game projects.

Formación

  • Minimum of 5 years as a Technical Artist in the game industry.
  • Expertise in Unreal Engine 4/5, including material editor, lighting, and performance profiling.
  • Strong 3D modeling and texturing skills using Maya/Max and Substance tools.
  • Proficiency in Python and Blueprint for tool development.
  • Excellent collaboration and documentation with strong English communication.

Responsabilidades

  • Develop, optimize, and implement high-quality game assets within Unreal Engine.
  • Create and maintain shaders, materials, and lighting setups in Unreal Engine.
  • Develop and refine art pipelines and tools to improve workflow efficiency.
  • Collaborate with artists to ensure assets meet technical requirements and performance targets.
  • Work with programmers to troubleshoot engine-specific issues and implement solutions.
  • Profile and optimize art-related game performance for smooth frame rates.
  • Create documentation for art pipelines, tools, and engine best practices.
  • Mentor junior technical artists and share knowledge across the team.

Conocimientos

Unreal Engine
Asset optimization
Shader & materials
Python scripting
Blueprint scripting
Art pipelines
Cross-functional collaboration

Educación

Bachelor's degree in Computer Graphics or related

Herramientas

Maya
3ds Max
Substance Painter
Substance Designer

Descripción del empleo

About the Role

Our client, a leading game development studio based in Bloemfontein, is seeking a highly experienced Senior Technical Artist with a specialization in Unreal Engine to join their innovative team. This critical role bridges the gap between art and engineering, focusing on optimizing assets, developing workflows, and implementing cutting-edge techniques within the Unreal Engine environment. You will play a key part in ensuring the visual fidelity and performance of our games, working closely with both art and programming departments. This is a fantastic opportunity to contribute your expertise to exciting projects and influence the technical direction of art assets in Bloemfontein, Free State. We are looking for a problem-solver with a strong artistic sensibility and a deep understanding of real-time rendering, shader creation, and pipeline optimization. The ideal candidate will be adept at creating efficient, high-quality art assets and tools for a demanding AAA production environment.

Key Responsibilities
  • Develop, optimize, and implement high-quality game assets (meshes, textures, materials) within Unreal Engine.
  • Create and maintain efficient shaders, materials, and lighting setups in Unreal Engine.
  • Develop and refine art pipelines and tools to improve workflow efficiency for the art team.
  • Collaborate with artists to ensure assets meet technical requirements and performance targets.
  • Work with programmers to troubleshoot engine-specific issues and implement technical solutions.
  • Profile and optimize game performance related to art assets, ensuring smooth frame rates and efficient memory usage.
  • Create documentation for art pipelines, tools, and engine best practices.
  • Mentor junior technical artists and share knowledge across the team.
  • Stay current with the latest developments in Unreal Engine and real-time graphics technology.
Requirements
  • Minimum of 5 years of experience as a Technical Artist in the game industry, with a strong focus on Unreal Engine.
  • Proven experience in creating and optimizing high-fidelity assets for real-time rendering.
  • Expertise in Unreal Engine 4/5, including its material editor, lighting systems, and performance profiling tools.
  • Strong understanding of 3D modeling (e.g., Maya, 3ds Max), texturing (e.g., Substance Painter/Designer), and engine-specific tools.
  • Proficiency in scripting languages (e.g., Python, Blueprint) for tool development.
  • Excellent problem-solving skills and ability to work collaboratively with cross-functional teams in Free State.
  • Strong communication and documentation skills.
  • A keen eye for visual quality and detail.
  • Bachelor's degree in Computer Graphics, Game Development, or a related field, or equivalent industry experience.
Benefits
  • Competitive salary and bonus structure.
  • Comprehensive medical, dental, and vision coverage.
  • Generous annual leave and paid holidays.
  • A dynamic and collaborative work environment in Bloemfontein.
  • Opportunities for career advancement and professional growth.
  • Access to leading-edge technology and tools.
  • Hybrid work model offering a balance between in-office and remote work.
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