Senior Technical Artist (3D Animation & VFX)

Placements24

Klerksdorp

Vor Ort

ZAR 450.000 - 800.000

Vollzeit

Vor 2 Tagen
Sei unter den ersten Bewerbenden

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Benefits dieser Stelle

Competitive salary package
Collaborative studio environment in K’
Professional growth opportunities

Zusammenfassung

Placements24 in Klerksdorp, North West, is seeking a Senior Technical Artist skilled in 3D animation and VFX. You will bridge artistic vision and production pipelines, building tools, shaders, and workflows that empower the art team to push quality and efficiency.

The role requires strong scripting (Python/MEL), expertise in Maya/3ds Max/Blender, and a solid understanding of PBR materials and real-time engines.

Qualifikationen

  • The role requires a minimum of 5 years as Technical Artist focusing on 3D animation and VFX.
  • Strong scripting skills in Python and MEL for pipeline tools.
  • Proficiency in Maya, 3ds Max, and Blender with experience in real-time engines.
  • Solid understanding of PBR workflows and shader creation.
  • Portfolio demonstrating technical art, tool development, and optimized assets.

Aufgaben

  • Develop, implement, and maintain tools, scripts, and plugins to optimize 3D art and VFX pipelines (e.g., Python, MEL).
  • Create and optimize shaders, materials, and textures for high-fidelity 3D assets.
  • Assist animators and modelers with rigging and asset integration into the game engine or rendering pipeline.
  • Troubleshoot and resolve technical issues related to 3D assets, shaders, and pipeline tools.
  • Collaborate with art directors, leads, and production management to define technical requirements for assets.
  • Research and implement new technologies to improve efficiency and visual quality.
  • Optimize assets for real-time rendering or offline rendering.
  • Provide technical support and training to the art team.
  • Document best practices for asset creation and pipeline workflows.
  • Ensure consistency and quality across all 3D assets and VFX elements.

Kenntnisse

Technical Art
Python
MEL
Scripting
Rigging
Animation
Problem Solving
Teamwork
Portfolio

Tools

Maya
3ds Max
Blender
Unreal Engine
Unity
Arnold

Jobbeschreibung

About the Role

Our client, a renowned animation studio based in Klerksdorp, North West , is actively seeking a highly skilled Senior Technical Artist specializing in 3D Animation and Visual Effects (VFX). This role is critical to bridging the gap between artistic vision and technical implementation, ensuring that complex 3D assets and visual effects can be created efficiently and effectively within the production pipeline. The ideal candidate will possess a strong foundation in 3D modeling, texturing, rigging, and animation, combined with advanced scripting and pipeline development skills. You will be instrumental in developing tools, shaders, and workflows that empower the art team to achieve breathtaking results for our projects. This is a fantastic opportunity to contribute to visually stunning productions within a collaborative and innovative studio environment in Klerksdorp . We are looking for an individual who is passionate about problem-solving, optimizing workflows, and pushing the boundaries of what's possible in 3D art and VFX. Your expertise will directly impact the quality and efficiency of our animation and visual effects pipeline, ensuring the seamless execution of demanding creative requirements for projects in the North West region.

Key Responsibilities
  • Develop, implement, and maintain tools, scripts, and plugins to optimize 3D art and VFX pipelines (e.g., Python, MEL).
  • Create and optimize complex shaders, materials, and textures for high-fidelity 3D assets.
  • Assist animators and modelers with rigging, character setup, and asset integration into the game engine or rendering pipeline.
  • Troubleshoot and resolve technical issues related to 3D assets, shaders, and pipeline tools.
  • Collaborate closely with art directors, leads, and production management to define and implement technical requirements for art assets.
  • Research and implement new technologies and techniques to improve efficiency and visual quality.
  • Optimize assets and scenes for real-time rendering or efficient offline rendering.
  • Provide technical support and training to the art team.
  • Contribute to establishing and documenting best practices for asset creation and pipeline workflows.
  • Ensure consistency and quality across all 3D assets and VFX elements produced.
Requirements
  • Minimum of 5 years of experience as a Technical Artist, with a strong focus on 3D animation and VFX.
  • Proficiency in scripting languages such as Python, MEL, or similar for pipeline tool development.
  • Expertise in 3D software such as Maya, 3ds Max, Blender, and a strong understanding of rendering engines (e.g., Unreal Engine, Unity, Arnold).
  • In-depth knowledge of PBR material workflows and shader creation.
  • Experience with character rigging and animation principles.
  • Strong problem-solving skills and the ability to debug complex technical issues.
  • Excellent communication and collaboration skills, with the ability to work effectively within a team.
  • A portfolio showcasing technical art skills, tool development, shaders, and optimized assets.
  • Experience working on high-fidelity projects in the games or animation industry.
  • Based in or willing to relocate to Klerksdorp, North West .
Benefits
  • Competitive salary package commensurate with experience and skills.
  • Opportunity to work on exciting and visually rich animation and VFX projects.
  • Professional growth and skill development in cutting-edge 3D technologies.
  • Collaborative and supportive studio environment in Klerksdorp .
  • Contribution to award-winning productions and a strong portfolio piece.
  • Access to advanced software and hardware resources.
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