Senior Technical Artist - Real-time VFX

Placements24

Kempton Park

Sur place

ZAR 900 000 - 1 200 000

Plein temps

Il y a 4 jours
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Avantages offerts par ce poste

Highly competitive salary package
Medical, dental, and vision coverage
Generous annual leave
Career workshops and conferences
Access to cutting-edge hardware and软件
Vibrant studio environment in Tembisa
Performance-based bonuses and profit分享
Regular team-building events

Résumé du poste

Placements24 in Gauteng invites a Senior Technical Artist to bridge art and engineering, focusing on real-time VFX creation, optimization, and pipelines for our in-house game engine.

You will work with artists and engineers in Tembisa to push visual fidelity, develop shaders, tools, and workflows using Houdini, Niagara, EmberGen, and more, while mentoring juniors and staying current with industry advances.

A strong portfolio and 6+ years of experience are required; a relevant degree is preferred.

Qualifications

  • 6+ years of experience as a Technical Artist or VFX Artist.
  • Experience in real-time VFX creation for games.
  • Proficiency with at least one major engine.
  • Strong shader and material authoring skills.
  • Experience with Python or C# tool development.
  • Excellent problem-solving and communication.
  • Portfolio showcasing high-quality real-time VFX.

Responsabilités

  • Develop and maintain real-time visual effects systems and shaders for game environments and characters.
  • Optimize VFX assets and pipelines for high performance across target platforms.
  • Collaborate with artists and engineers to define technical requirements for visual effects.
  • Create particle effects, simulations, and post-processing effects using tools like Houdini, Niagara, or EmberGen.
  • Develop tools and scripts to streamline the VFX workflow for the art team.
  • Troubleshoot and resolve technical issues related to visual effects integration.
  • Provide technical guidance and mentorship to junior technical artists and VFX artists.
  • Stay current with advancements in real-time rendering and game engine capabilities.

Connaissances

Real-time VFX
Shader development
Unreal Engine / Unity
Python / C# tools
Collaborative teamwork
Portfolio demonstration

Formation

Bachelor's degree in Computer Graphics or related field

Outils

Houdini
Niagara
EmberGen
After Effects

Description du poste

About the Role

Our client, a leading studio renowned for its visually stunning interactive narratives, is seeking an experienced Senior Technical Artist to join their esteemed team in **Tembisa, Gauteng**. This pivotal role requires a blend of artistic flair and technical prowess, focusing on the creation and optimization of real-time visual effects. You will be instrumental in bridging the gap between art and engineering, ensuring that breathtaking visual elements are implemented efficiently and perform optimally within our proprietary game engine. The ideal candidate is a problem-solver at heart, with a keen eye for detail and a passion for pushing the visual fidelity of our projects to new heights. Join us in **Tembisa** and contribute to the creation of unforgettable virtual worlds, working alongside a dedicated team committed to artistic innovation and technical excellence.

Key Responsibilities
  • Develop and maintain real-time visual effects systems and shaders for game environments and characters.
  • Optimize VFX assets and pipelines to ensure high performance across target platforms.
  • Collaborate with artists and engineers to define technical requirements for visual effects.
  • Create compelling particle effects, simulations, and post-processing effects using tools like Houdini, Niagara, or EmberGen.
  • Develop tools and scripts to streamline the VFX creation and implementation workflow for the art team.
  • Troubleshoot and resolve technical issues related to visual effects integration and performance.
  • Provide technical guidance and mentorship to junior technical artists and VFX artists.
  • Stay current with industry advancements in real-time rendering, VFX techniques, and game engine capabilities.
  • Assist in defining the visual style and technical budget for effects within projects.
Requirements
  • A minimum of 6 years of experience as a Technical Artist or VFX Artist with a strong technical focus within the **Arts & Entertainment** industry.
  • Proficiency in at least one major game engine, such as Unreal Engine or Unity.
  • Expertise in real-time VFX creation tools (e.g., Houdini, Niagara, EmberGen, After Effects).
  • Strong understanding of shader development (HLSL/GLSL) and material authoring.
  • Experience with scripting languages (e.g., Python, C#) for tool development.
  • Excellent problem-solving skills and the ability to work effectively in a collaborative team environment.
  • A portfolio demonstrating high-quality real-time visual effects and technical art solutions.
  • Bachelor's degree in Computer Graphics, Game Design, or a related field, or equivalent professional experience.
  • Strong communication skills to effectively convey complex technical concepts to artistic and engineering teams.
Benefits
  • Highly competitive salary package, reflecting your expertise and experience.
  • Comprehensive medical, dental, and vision coverage.
  • Generous annual leave and public holiday entitlement.
  • Opportunities for career advancement and skill enhancement through workshops and conferences.
  • Access to cutting-edge hardware and software.
  • A stimulating and creative work environment in **Tembisa, Gauteng**.
  • Performance-based bonuses and potential for profit sharing.
  • Regular team-building events and social activities.
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