Senior Sound Designer - Game Development

Placements24

Pretoria

Hybrid

ZAR 600,000 - 900,000

Full time

5 days ago
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Benefits offered by this job

Competitive salary
Comprehensive benefits
Hybrid work model
Global audience games
Creative studio environment
Growth opportunities

Job summary

Placements24 is seeking a Senior Sound Designer for a prestigious game development studio in Pretoria. You will design, implement, and master sound effects, ambient audio, and voice-overs to create immersive experiences for cutting-edge video games.

You will collaborate with designers, artists, and programmers, develop audio systems for dynamic gameplay, mentor junior designers, and ensure polished audio across platforms. A passion for gaming and strong knowledge of audio tech are essential.

Qualifications

  • Minimum 6 years of professional game sound design experience.
  • Strong portfolio with game audio including sound effects, implementation, and mixing.
  • Proficiency with DAWs: Pro Tools, Reaper, or Logic Pro.
  • Experience with Wwise or FMOD is essential.
  • Experience integrating audio in Unreal Engine or Unity.
  • Bachelor's degree in Audio Engineering, Music Technology, Game Design, or related field (or equivalent).

Responsibilities

  • Design, record, edit, and implement high-quality game sound effects and ambient audio.
  • Collaborate with designers, artists, and programmers to integrate audio into the engine.
  • Develop and implement audio systems for dynamic, responsive sound.
  • Create and mix voice-overs, character audio, and UI sounds.
  • Mix audio for multiple platforms ensuring balance and quality.
  • Mentor junior designers and advocate best practices.
  • Manage audio assets with thorough documentation.
  • Stay current with Wwise, FMOD, and other audio middleware.
  • Troubleshoot and resolve audio-related issues.

Skills

Team collaboration
Communication
Problem solving
Deadline oriented

Education

Bachelors degree in Audio Engineering/Music Tech/Game Design

Tools

Pro Tools
Reaper
Logic Pro
Wwise
FMOD
Unreal Engine
Unity

Job description

About the Role

Our client, a prestigious game development studio in Pretoria, is seeking a talented Senior Sound Designer to join their award-winning team. This role is central to crafting immersive and compelling audio experiences for cutting-edge video games. You will be responsible for designing, implementing, and mastering all sound effects, ambient audio, and voice-over elements, contributing significantly to the overall player experience. The ideal candidate has a deep passion for gaming, a profound understanding of audio technology, and a proven ability to create innovative soundscapes that enhance gameplay and narrative. Join us in Pretoria and help shape the future of interactive entertainment through exceptional audio design.



Key Responsibilities


  • Design, record, edit, and implement high-quality sound effects, foley, and ambient audio for game environments.

  • Collaborate closely with game designers, artists, and programmers to integrate audio seamlessly into the game engine.

  • Develop and implement audio systems, ensuring dynamic and responsive sound experiences.

  • Create and mix voice-overs, character audio, and UI sounds.

  • Mix final audio for various platforms, ensuring optimal sound quality and balance.

  • Mentor junior sound designers and contribute to the development of audio best practices.

  • Manage audio assets, maintaining organization and documentation.

  • Stay current with industry-standard audio software, hardware, and game audio middleware (e.g., Wwise, FMOD).

  • Troubleshoot and resolve audio-related technical issues.



Requirements


  • Minimum of 6 years of professional experience as a Sound Designer in the video game industry.

  • A strong portfolio showcasing a wide range of game audio work, including sound effects, implementation, and mixing.

  • Expertise in digital audio workstations (DAWs) such as Pro Tools, Reaper, or Logic Pro.

  • Experience with game audio middleware (Wwise, FMOD) is essential.

  • Proficiency in implementing audio assets within game engines like Unreal Engine or Unity.

  • Excellent understanding of acoustics, sound physics, and audio mixing principles.

  • Strong communication, collaboration, and problem-solving skills.

  • Ability to work effectively in a team and meet project deadlines.

  • Experience in field recording and Foley artistry is highly valued.

  • Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field; or equivalent professional experience.



Benefits


  • Competitive salary and comprehensive benefits package.

  • Hybrid work model offering a balance between in-office collaboration and remote flexibility.

  • Be part of creating cutting-edge games for a global audience.

  • A creative and supportive studio environment in Pretoria.

  • Opportunities for professional growth and skill development in game audio.

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