Senior Remote Game Engine Systems Engineer

Placements24

Paarl

Hybrid

ZAR 600,000 - 1,000,000

Full time

31 hours ago
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Benefits offered by this job

Health insurance
Retirement savings
Flexible remote work

Job summary

Placements24 is seeking a talented Game Systems Engineer to join a remote-first, distributed team focused on core engine development. You will tackle complex technical challenges, implement cutting-edge gameplay features, and contribute to engine performance and stability.

The ideal candidate has 5+ years in game development, expert C++ skills, and a deep understanding of engine architecture. This fully remote role offers collaboration across time zones and a focus on innovative technology.

Qualifications

  • Bachelor's degree in CS/Software Engineering or equivalent professional experience.
  • Minimum 5 years of experience in game development or engine programming.
  • Strong C++ and modern C++ standards proficiency.

Responsibilities

  • Design, implement, and maintain core game engine systems (physics, animation, rendering, networking, AI).
  • Develop and optimize C++ code for performance and scalability.
  • Collaborate with engineers, designers, and artists to implement new features.
  • Write clean, well-documented, efficient code and participate in code reviews.
  • Identify and resolve complex issues across engine and gameplay codebase.
  • Contribute to architectural design and technical direction of the engine.

Skills

C++
Engine programming
Systems engineering
Performance optimization
Data structures & algorithms
Remote collaboration
Debugging

Education

Bachelor's degree in Computer Science / Software Engineering

Tools

Performance profiling tools
Git (version control)

Job description

Placements24 is seeking a talented Game Systems Engineer to join a remote-first, distributed team focused on core engine development. You will tackle complex technical challenges, implement cutting-edge gameplay features, and contribute to engine performance and stability.

The ideal candidate has 5+ years in game development, expert C++ skills, and a deep understanding of engine architecture. This fully remote role offers collaboration across time zones and a focus on innovative technology.

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