Senior Game Designer - Systems & Mechanics (Remote)

Placements24

East London

Hybrid

ZAR 900,000 - 1,300,000

Full time

2 days ago
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Benefits offered by this job

Health insurance
Retirement plans
Paid time off

Job summary

Placements24 is seeking a Senior Game Designer to shape core gameplay systems and mechanics for upcoming titles. You will conceptualize engaging mechanics, balance complex systems, and translate high-level concepts into playable experiences.

Collaboration with distributed teams of designers, programmers, artists, and producers is essential. The role emphasizes data-driven design, prototyping, and mentorship of junior designers, with a remote-friendly setup that supports working from anywhere on

Qualifications

  • 6+ years of game design experience with systems/mechanics focus
  • Proven portfolio of engaging game systems and mechanics
  • Strong understanding of game design theory, player psychology and balancing

Responsibilities

  • Design and document core game systems, mechanics, and progression loops
  • Create specifications for features including rules and balancing parameters
  • Prototype new mechanics and iterate based on data and feedback
  • Collaborate with programmers to implement systems and refine gameplay
  • Work with artists to ensure visual and interactive cohesion
  • Analyze player data to balance gameplay and identify improvements
  • Contribute to the overall game design vision and player experience
  • Mentor junior designers and provide constructive feedback
  • Stay current with industry trends and innovative mechanics approaches
  • Ensure playability and fun across designed systems

Skills

Systems & mechanics design
Game design theory
Data analysis
Scripting basics (C#/Blueprint)
Unity/Unreal Engine
Design documentation
Collaboration & communication
Player psychology
Mentoring junior designers
Passion for games

Education

Bachelor's degree in Game Design/CS or related

Tools

Unity
Unreal Engine
Blueprints / C# scripting

Job description

Placements24 is seeking a Senior Game Designer to shape core gameplay systems and mechanics for upcoming titles. You will conceptualize engaging mechanics, balance complex systems, and translate high-level concepts into playable experiences.

Collaboration with distributed teams of designers, programmers, artists, and producers is essential. The role emphasizes data-driven design, prototyping, and mentorship of junior designers, with a remote-friendly setup that supports working from anywhere on

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