Senior Real-Time 3D Character Artist for AAA Games

Placements24

Randburg

Hybrid

ZAR 900,000 - 1,300,000

Full time

2 days ago
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Benefits offered by this job

Medical, dental, vision insurance
Professional development opportunities
State-of-the-art hardware/software
Generous paid time off

Job summary

Placements24’s client, a critically acclaimed game development studio, is seeking a Senior Character Artist to lead real-time 3D character creation in Randburg. You will own the character art pipeline from concept to in-game optimization, collaborating with concept artists, directors, and technical artists to deliver high-quality, AAA-ready characters.

The role requires a strong portfolio, expertise in sculpting, retopology, PBR workflows, and proficient in Maya, ZBrush, Blender, Substance

Qualifications

  • Bachelor degree or equivalent experience in fine arts or 3D art.
  • 5+ years as a 3D Character Artist with real-time game experience.
  • Strong portfolio demonstrating anatomy and high-quality character work.
  • Proficient in Maya/ZBrush/Blender and Substance Painter.

Responsibilities

  • Create high-quality 3D character models (sculpting, retopology, UVs, textures).
  • Collaborate with concept artists, art directors, and technical artists.
  • Develop realistic and stylized PBR materials for real-time engines.
  • Ensure assets meet animation, rigging, and engine integration needs.
  • Mentor junior artists and maintain visual consistency.

Skills

Character sculpting
Real-time 3D
PBR texturing
Maya/ZBrush/Blender
Unreal/Unity

Education

Bachelor's degree in Fine Arts / 3D Art

Tools

Maya
ZBrush
Blender
Substance Painter
Photoshop
Unreal Engine
Unity

Job description

Placements24’s client, a critically acclaimed game development studio, is seeking a Senior Character Artist to lead real-time 3D character creation in Randburg. You will own the character art pipeline from concept to in-game optimization, collaborating with concept artists, directors, and technical artists to deliver high-quality, AAA-ready characters.

The role requires a strong portfolio, expertise in sculpting, retopology, PBR workflows, and proficient in Maya, ZBrush, Blender, Substance

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