Senior Lighting Artist

Placements24

Bloemfontein

On-site

ZAR 420,000 - 660,000

Full time

9 days ago
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Benefits offered by this job

Competitive salary with incentives
Health, dental, and vision benefits
On-site studio in Bloemfontein
Professional development opportunities
Creative studio environment

Job summary

Placements24 seeks a Senior Lighting Artist for our Bloemfontein studio to illuminate game environments, characters, and cinematics with expressive lighting.

You will apply GI and dynamic lighting, along with color theory, to set mood, guide player focus, and optimize performance across platforms, collaborating with environment artists and TDs. This full-time on-site role offers growth in a creative studio.

Qualifications

  • Proven experience as a Lighting Artist in the video game industry.
  • Portfolio showcasing exceptional lighting work.
  • Experience with Unreal Engine or Unity.
  • Strong understanding of lighting, color theory, and composition.
  • Experience with PBR workflows and lighting optimization.

Responsibilities

  • Design and implement high-quality lighting for game environments, characters, and cinematics.
  • Utilize global illumination and dynamic lighting to create realistic scenes.
  • Collaborate with environment artists to align lighting with level design and art direction.
  • Optimize lighting performance to maintain target frame rates across platforms.
  • Develop and maintain lighting style guides and contribute to overall art direction.

Skills

Lighting artistry
Color theory
Collaboration
Communication
Portfolio review

Tools

Unreal Engine
Unity
PBR workflows

Job description

About the Role

Our client is seeking a masterful Senior Lighting Artist to illuminate the worlds of their highly anticipated games in Bloemfontein . You will be responsible for crafting compelling and atmospheric lighting that enhances visual storytelling, guides player focus, and defines the mood and tone of game environments. This role requires a deep understanding of lighting principles, color theory, and technical implementation within a game engine. You will work closely with environment artists and technical directors to bring beautifully lit scenes to life, ensuring artistic quality and technical performance. This is a fantastic opportunity to shape the visual experience of our games within a dedicated team in Bloemfontein .

Key Responsibilities
  • Design and implement high-quality lighting for game environments, characters, and cinematics.
  • Utilize global illumination techniques and dynamic lighting solutions to create realistic and artistic scenes.
  • Collaborate with environment artists to ensure lighting complements the level design and art direction.
  • Optimize lighting performance to maintain target frame rates across all supported platforms.
  • Develop and maintain lighting style guides and contribute to the overall art direction.
Requirements
  • Proven experience as a Lighting Artist in the video game industry, with a portfolio showcasing exceptional lighting work.
  • Proficiency with industry-standard 3D modeling and texturing software and game engines (e.g., Unreal Engine, Unity).
  • Strong understanding of lighting principles, color theory, and composition.
  • Experience with physically based rendering (PBR) workflows and lighting optimization techniques.
  • Excellent communication and collaboration skills, with the ability to work effectively within an art team.
Benefits
  • Competitive annual salary with performance incentives.
  • Full-time, on-site position at our studio in Bloemfontein .
  • Comprehensive health, dental, and vision benefits package.
  • Opportunities for professional development and continued learning.
  • A supportive and creative studio environment dedicated to producing high-quality games.
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