Lead Character Artist

Placements24

Bloemfontein

Presencial

ZAR 1 200 000 - 1 500 000

Tempo integral

Há 12 dias
Gerador de candidaturas

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Vantagens oferecidas por esta oferta de emprego

Competitive salary
Annual bonuses
Medical aid
Retirement fund
Generous leave
Professional development
Creative environment

Resumo da oferta

Placements24 in Bloemfontein seeks a Lead Character Artist to steer the character art team, guiding model creation, textures, and pipeline improvements. You will define the visual style and ensure high-quality, optimized assets for games.

The role requires 7+ years in character art, leadership experience, and strong proficiency with Maya, ZBrush, Substance Painter, Unreal Engine, and Unity. Bloemfontein-based, with a collaborative, creative studio environment.

Qualificações

  • 7+ years of professional character art experience with leadership.
  • Expert in 3D modeling and texturing with Maya, ZBrush, Substance Painter, and Photoshop.
  • Strong understanding of anatomy, form, and silhouette for game characters.
  • Experience with real-time rendering and game engines (Unreal Engine, Unity).
  • Excellent communication, leadership, and problem-solving abilities.

Responsabilidades

  • Lead, mentor, and manage a team of character artists.
  • Oversee creation of high-quality 3D character models, textures, materials.
  • Ensure assets meet artistic goals, technical specs, and performance targets.
  • Collaborate with designers, art directors, and engineers.
  • Develop and implement best practices for asset creation and pipelines.

Conhecimentos

Leadership
Team management
Art direction
Communication

Ferramentas

Maya
ZBrush
Substance Painter
Photoshop
Unreal Engine
Unity

Descrição da oferta de emprego

About the Role

Our client is seeking a talented and inspiring Lead Character Artist to spearhead their character art team in Bloemfontein . This critical role involves guiding the creation of exceptional character models, ensuring artistic consistency, and mentoring a team of skilled artists. You will play a vital role in defining the visual style and quality of characters that drive player engagement and bring virtual worlds to life. Join a studio dedicated to artistic excellence and innovation, where your leadership will significantly impact the visual identity of exciting projects within the heart of the Free State .

Key Responsibilities
  • Lead, mentor, and manage a team of character artists, providing artistic direction and technical guidance.
  • Oversee the creation of high-quality 3D character models, textures, and materials from concept to final implementation.
  • Ensure all character assets meet project artistic goals, technical specifications, and performance targets.
  • Collaborate closely with character designers, art directors, and engineers to achieve cohesive character designs.
  • Develop and implement best practices for character asset creation and pipeline efficiency.
Requirements
  • 7+ years of professional experience in character art for games or animation, with significant leadership experience.
  • Expert proficiency in 3D modeling software (e.g., Maya, ZBrush) and texturing tools (e.g., Substance Painter, Photoshop).
  • Strong understanding of anatomy, form, and silhouette for compelling character design.
  • Experience with real-time rendering and game engines (e.g., Unreal Engine, Unity).
  • Excellent communication, leadership, and problem-solving abilities.
Benefits
  • Highly competitive salary package with annual performance bonuses.
  • Comprehensive medical aid, retirement fund, and other benefits.
  • Generous annual leave and paid holidays.
  • Opportunities for professional development and skill enhancement.
  • A collaborative and creative work environment in Bloemfontein , focused on pushing artistic boundaries.
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