Senior Concept Artist - Game Development

Placements24

Mtubatuba Local Municipality

Hybrid

ZAR 500,000 - 900,000

Full time

4 days ago
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Benefits offered by this job

Competitive salary
Health benefits
Professional development
Career advancement

Job summary

Placements24 is seeking a Senior Concept Artist for a dynamic game development studio in Richards Bay, KwaZulu-Natal. Shape visual style for upcoming titles and lead concepting across characters, environments, and props.

Role requires 5+ years of experience, a strong portfolio, and proficiency in Photoshop or Procreate. Hybrid work setup with relocation to Richards Bay for the right candidate.

Qualifications

  • Minimum 5 years of professional game concept art experience.
  • Strong digital painting and drawing portfolio.
  • Proficiency in Photoshop or Procreate.
  • Experience with Blender, ZBrush, or Maya is a plus.

Responsibilities

  • Create high-quality concept art for characters, environments, props, and mood pieces.
  • Develop visual styles and aesthetics for new game projects.
  • Collaborate with art directors, lead artists, and designers to align concepts with vision.
  • Produce sketches, renderings, and painterly illustrations that communicate ideas.
  • Maintain an organized digital asset library of concepts.
  • Provide feedback to junior artists and participate in reviews.

Skills

5+ years exp
Concept art portfolio
Visual storytelling
Team collaboration

Education

BFA in Fine Arts or related

Tools

Adobe Photoshop
Procreate
Blender
ZBrush
Maya

Job description

About the Role

Our client, a dynamic game development studio located in the scenic coastal city of Richards Bay, KwaZulu-Natal, is seeking a talented Senior Concept Artist to join their innovative team. This role is crucial in defining the visual style and aesthetic of upcoming game titles.

You will be responsible for creating compelling concept art for characters, environments, props, and mood pieces that bring game worlds to life. The ideal candidate is a highly imaginative artist with exceptional drawing and painting skills, a keen eye for detail, and a strong understanding of visual storytelling.

You will work closely with art directors, 3D modelers, and game designers to translate ideas into tangible visual assets that inspire and guide the development process. This is a fantastic opportunity to contribute to exciting projects within the Arts & Entertainment sector and shape the visual future of interactive entertainment.

Key Responsibilities
  • Create high-quality concept art for characters, environments, props, vehicles, and mood pieces based on project briefs and art direction.
  • Develop visual styles and aesthetics for new game projects, contributing to the overall look and feel.
  • Collaborate effectively with art directors, lead artists, and game designers to refine concepts and ensure alignment with game vision.
  • Produce detailed sketches, renderings, and painterly illustrations that communicate ideas clearly.
  • Research and gather visual references to inform concept development.
  • Adapt artistic style as needed to match different project requirements and target audiences.
  • Provide feedback and guidance to junior concept artists and other members of the art team.
  • Participate in art reviews and critiques, offering constructive feedback.
  • Maintain an organized digital asset library of concept art.
  • Stay updated on industry trends, tools, and techniques in concept art and game development.
Requirements
  • Minimum of 5 years of professional experience as a Concept Artist in the video game industry.
  • A strong portfolio showcasing exceptional digital painting and drawing skills, with a focus on believable and imaginative designs.
  • Proficiency in industry-standard digital art software such as Adobe Photoshop, Procreate, or similar.
  • Experience creating concept art for various game genres and styles.
  • Understanding of form, light, color theory, composition, and perspective.
  • Ability to work effectively both independently and as part of a collaborative team.
  • Strong communication skills and the ability to articulate artistic ideas clearly.
  • Experience with 3D software (e.g., Blender, ZBrush, Maya) for concepting or model support is a plus.
  • Passion for video games and a solid understanding of game development pipelines.
  • Bachelor's degree in Fine Arts, Digital Illustration, or a related field, or equivalent professional experience.
  • Residency or willingness to relocate to Richards Bay, KwaZulu-Natal for a hybrid work arrangement.
Benefits
  • competitive salary
  • comprehensive health and wellness benefits
  • performance-based bonuses
  • generous paid time off
  • ongoing professional development
  • opportunities for career advancement within the company
  • chance to work on innovative and visually stunning game titles
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