Senior Character Artist & Modeler (AAA Games)

Placements24

Stellenbosch

Sur place

ZAR 600 000 - 900 000

Plein temps

Il y a 4 jours
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Avantages offerts par ce poste

Competitive salary
Health benefits
Professional growth opportunities

Résumé du poste

Placements24 is seeking a Senior Character Artist & Modeler for their Paarl, Western Cape studio to bring AAA-quality characters to life, from high-poly sculpts to optimized game-ready assets.

You will collaborate with an art team, mentors juniors, and contribute to pipelines, with strong emphasis on anatomy, textures, and real-time engine readiness.

The role offers growth in a respected game studio working on acclaimed titles in the vibrant Western Cape.

Qualifications

  • A strong portfolio showcasing exceptional character modeling and texturing skills for video games.
  • Proficiency in Maya, ZBrush and Blender for character creation.
  • Expertise in texturing with Substance Painter, Mari, and Photoshop.
  • Understanding of anatomy, form, proportion and material definition.
  • Experience with real-time engines (Unreal Engine, Unity) and asset pipelines.
  • Familiarity with rigging and animation processes.
  • Strong artistic eye and attention to detail.
  • Excellent communication and teamwork skills, essential for collaboration in our Paarl, Western Cape studio.
  • Bachelor's degree in Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.

Responsabilités

  • Create high-quality, game-ready character models, including sculpting, retopology, UV mapping, and texturing.
  • Develop realistic and stylized textures, utilizing PBR workflows and tools like Substance Painter.
  • Ensure character models meet performance requirements and technical specifications for real-time engines.
  • Collaborate with art directors and leads to define character aesthetics and ensure consistency with project style guides.
  • Work closely with animators to ensure models are properly rigged and deformed.
  • Contribute to the development of character art pipelines and workflows.
  • Provide constructive feedback and mentorship to junior character artists.
  • Stay updated on the latest trends and technologies in character art and 3D modeling.
  • Maintain clear communication with the art team and other development departments.
  • Troubleshoot and resolve technical issues related to character assets.

Connaissances

Character sculpting
Retopology
UV mapping
Texturing
Portfolio presentation

Formation

Bachelor's degree in Fine Arts/CG or equivalent

Outils

Maya
ZBrush
Blender
Substance Painter
Mari
Photoshop
Unreal Engine
Unity

Description du poste

About the Role

Our client, a highly respected developer of critically acclaimed video games, is seeking a talented Senior Character Artist & Modeler for their studio located in Paarl, Western Cape . This role is essential in bringing virtual characters to life, focusing on creating high-fidelity, game-ready models for AAA titles. You will be responsible for the entire character creation pipeline, from sculpting high-poly models to creating optimized low-poly versions with detailed textures and materials. The ideal candidate has a proven passion for character design, an exceptional eye for anatomy and form, and a mastery of industry-standard 3D software. You will work collaboratively within a talented art team, contributing to the visual excellence of our flagship game franchises in the scenic Paarl, Western Cape region.

Key Responsibilities

Create high-quality, game-ready character models, including sculpting, retopology, UV mapping, and texturing. Develop realistic and stylized textures, utilizing PBR workflows and tools like Substance Painter. Ensure character models meet performance requirements and technical specifications for real-time engines. Collaborate with art directors and leads to define character aesthetics and ensure consistency with project style guides. Work closely with animators to ensure models are properly rigged and deformed. Contribute to the development of character art pipelines and workflows. Provide constructive feedback and mentorship to junior character artists. Stay updated on the latest trends and technologies in character art and 3D modeling. Maintain clear communication with the art team and other development departments. Troubleshoot and resolve technical issues related to character assets.

Requirements

A strong portfolio showcasing exceptional character modeling and texturing skills for video games. Proficiency in 3D modeling software such as Maya, ZBrush, and Blender. Expertise in texturing software such as Substance Painter, Mari, and Photoshop. Understanding of anatomy, form, proportion, and material definition. Experience with real-time game engines (e.g., Unreal Engine, Unity) and their asset pipelines. Familiarity with rigging and animation processes. Strong artistic eye and attention to detail. Excellent communication and teamwork skills, essential for collaboration in our Paarl, Western Cape studio. Ability to work effectively under pressure and meet deadlines in a fast-paced environment. Bachelor's degree in Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.

Benefits

Our client offers a competitive salary, comprehensive health and wellness benefits, opportunities for professional growth, and the chance to work on exciting, high-profile game projects. Enjoy a stimulating and supportive work environment in the beautiful Paarl, Western Cape . This position provides an excellent opportunity to contribute your artistic talents to award-winning game titles and advance your career in the dynamic gaming industry.

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