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Placements24 in Mossel Bay, Western Cape, seeks a Senior Character Artist to sculpt, texture, rig, and optimize high-quality characters for real-time game engines. You will lead character creation from concept to implementation, collaborating with artists and engineers to maintain visual excellence across projects.
The ideal candidate has 6+ years in game character art, expert ZBrush/Maya/3ds Max/Substance Painter skills, and proficiency with Unreal Engine or Unity.
Showing 1 Senior Character Artist Real Time Characters Rigging jobs in Mossel Bay
Our client, a highly respected game studio located in the picturesque coastal town of Mossel Bay, Western Cape , is seeking a talented and experienced Senior Character Artist to join their acclaimed art department. This role is integral to shaping the visual identity of our games, focusing on the creation of high-quality, memorable characters. You will be responsible for sculpting, modeling, texturing, and optimizing characters from concept to final implementation within the game engine. The ideal candidate demonstrates exceptional artistic skill, a keen eye for detail, and a deep understanding of anatomy, form, and fashion across diverse genres. Joining our client means contributing to groundbreaking projects within a supportive and collaborative environment, in the beautiful setting of Mossel Bay, Western Cape .
Our client offers a competitive salary, comprehensive health insurance (medical, dental, vision), and retirement planning assistance. Generous paid time off, including vacation, sick leave, and holidays, is provided. Opportunities for professional development are supported through workshops, training, and attendance at industry events. The studio promotes a creative and supportive work culture with regular team activities. This position is based in the vibrant coastal community of Mossel Bay, Western Cape .