Senior 3D Modeler (Environment)

Placements24

Mossel Bay

Hybrid

ZAR 420,000 - 720,000

Full time

35 hours ago
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Benefits offered by this job

Competitive salary
Comprehensive benefits
Hybrid work arrangement

Job summary

Placements24 is seeking a Senior 3D Modeler specializing in environments to join its Mossel Bay studio. You will craft high- and low-polygon environmental assets, work with level designers, and optimize models for real-time rendering.

You should have 5+ years in game development, proficiency in Maya/Max/Blender, strong texturing skills with Substance Painter and Quixel, and experience in Unreal or Unity. A strong portfolio is essential.

Qualifications

  • 5+ years of professional experience as a 3D Modeler in the game development industry.
  • Proficiency in Maya, 3ds Max, or Blender.
  • Expertise in 3D texturing with Substance Painter, Photoshop, and Quixel Mixer.
  • Strong understanding of PBR workflows.
  • Experience with Unreal Engine or Unity and asset pipelines.
  • A portfolio showcasing environmental modeling work for games.

Responsibilities

  • Create high-polygon and low-polygon 3D models for environments, props, and architectural elements.
  • Develop textures, materials, and UV layouts for 3D assets.
  • Collaborate with level designers and art directors to fit assets into game levels.
  • Optimize models/textures for real-time performance and manage draw calls.
  • Help establish asset creation pipelines and best practices.
  • Participate in asset reviews and provide constructive feedback.
  • Research reference materials to ensure authentic environmental designs.
  • Stay updated with industry trends in 3D modeling and game art.

Skills

Environment modeling
Team collaboration
Attention to detail

Tools

Maya/3ds Max/Blender
Substance Painter
Quixel Mixer

Job description

About the Role

Our client, a well-established game development studio renowned for its immersive worlds, is seeking a highly skilled Senior 3D Modeler specializing in environments to join their team in Mossel Bay, Western Cape . This role is crucial for bringing our game worlds to life through detailed and visually stunning environmental assets. You will work closely with level designers and art directors to create high-quality 3D models that meet artistic and technical requirements. We are looking for an artist with a keen eye for detail, a strong understanding of form, shape, and composition, and the ability to create assets that are both aesthetically pleasing and optimized for game engines. This is an excellent opportunity to contribute to exciting projects within a collaborative and supportive studio atmosphere.


Key Responsibilities


  • Create high-polygon and low-polygon 3D models for environments, props, and architectural elements, adhering to project art style and technical specifications.

  • Develop detailed textures, materials, and UV layouts for 3D assets using industry-standard software.

  • Collaborate with level designers and art directors to ensure environmental assets fit seamlessly into game levels and support gameplay.

  • Optimize 3D models and textures for real-time performance in game engines, managing polygon counts, texture resolutions, and draw calls.

  • Assist in establishing and maintaining asset creation pipelines and best practices for environmental art.

  • Participate in asset reviews, providing and receiving constructive feedback to ensure quality and consistency.

  • Research and gather reference materials to ensure accuracy and authenticity in environmental designs.

  • Stay up-to-date with industry trends and emerging technologies in 3D modeling and game art.


Requirements


  • 5+ years of professional experience as a 3D Modeler in the game development industry, with a focus on environments.

  • Proficiency in industry-standard 3D modeling software such as Maya, 3ds Max, or Blender.

  • Expertise in 3D texturing and material creation using software like Substance Painter, Photoshop, and Quixel Mixer.

  • Strong understanding of PBR (Physically Based Rendering) workflows and principles.

  • Experience with game engines like Unreal Engine or Unity, and familiarity with their asset pipelines.

  • Excellent eye for detail, composition, and visual storytelling.

  • Strong communication and teamwork skills, with the ability to work effectively in a collaborative environment.

  • A portfolio showcasing high-quality environmental modeling work for games.


Benefits

Our client offers a competitive salary, comprehensive benefits package, and opportunities for career growth within a dynamic studio. We provide a creative and collaborative work environment in our Mossel Bay, Western Cape office, with a hybrid work arrangement. Join our passionate team and help build incredible virtual worlds.

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