Senior 3D Environment Artist (Game Development)

Placements24

Rustenburg

Hybrid

ZAR 600,000 - 900,000

Full time

35 hours ago
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Benefits offered by this job

Competitive salary package
Medical insurance
Pension fund contributions
Generous annual leave
Professional development
Relocation assistance possible

Job summary

Placements24 in Rustenburg, South Africa seeks a Senior 3D Environment Artist to help build immersive game worlds. You will create high-quality assets, textures, and environments, collaborating with designers to realize artistic vision.

You should have 5+ years in game environments, a strong portfolio, proficiency in Maya/3ds Max/Blender, Substance Painter/Designer, Unreal or Unity, and a solid grasp of PBR workflows and lighting.

Qualifications

  • 5+ years of professional experience as a 3D Environment Artist in games.
  • Strong portfolio of high-quality game environment artwork.
  • Proficiency in Maya, 3ds Max or Blender, Substance Painter/Designer, Photoshop.
  • Experience with Unreal Engine or Unity, level assembly and lighting.
  • Solid understanding of PBR workflows and composition.

Responsibilities

  • Create high-quality 3D environment assets from concept to in-game use.
  • Develop realistic and stylized textures, materials, and shaders.
  • Optimize models/textures for real-time performance in game engines.
  • Assemble and decorate levels with strong lighting and storytelling.
  • Collaborate with designers and art leads to hit visual targets.
  • Mentor junior artists and contribute to team growth.
  • Research new techniques to improve environment production.

Skills

Portfolio
Maya/3ds Max/Blender
Substance Painter/Designer
Photoshop
Unreal/Unity
PBR workflows
Lighting & composition
Cross-functional collaboration
Hybrid work

Tools

Maya
3ds Max
Blender
Substance Painter
Substance Designer
Photoshop
Unreal Engine
Unity

Job description

About the Role

Our client, a renowned game development studio located in Rustenburg, North West , is seeking an experienced Senior 3D Environment Artist to join their talented team. This role is crucial for building the visually stunning and immersive worlds that players will explore. You will be responsible for creating high-quality 3D assets, textures, and materials, contributing significantly to the overall aesthetic and atmosphere of our games. The ideal candidate has a deep understanding of environmental art pipelines, excellent artistic skills, and the ability to work efficiently within a collaborative, fast-paced production environment. Become a key player in shaping unforgettable gaming experiences from our Rustenburg studio.

Key Responsibilities
  • Create high-quality 3D environment assets, including buildings, props, foliage, and terrain, from concept art and design specifications.
  • Develop realistic and stylized textures, materials, and shaders using industry-standard software.
  • Optimize 3D models and textures for real-time performance in game engines (e.g., Unreal Engine, Unity).
  • Assemble and decorate game levels, ensuring strong composition, lighting, and visual storytelling.
  • Collaborate with level designers, art directors, and technical artists to achieve the desired visual targets and gameplay integration.
  • Maintain consistency in art style and quality across all environmental assets.
  • Participate in art reviews, providing and receiving constructive feedback.
  • Research and implement new techniques and technologies to improve environment art production.
  • Mentor junior environment artists and contribute to the team's overall growth.
Requirements
  • 5+ years of professional experience as a 3D Environment Artist in the video game industry.
  • A strong portfolio showcasing high-quality environment art for games, demonstrating proficiency in various art styles.
  • Expertise in 3D modeling software such as Maya, 3ds Max, or Blender.
  • Proficiency in texturing and material creation tools like Substance Painter, Substance Designer, and Photoshop.
  • Experience with game engines like Unreal Engine or Unity, including level assembly and lighting.
  • Understanding of PBR (Physically Based Rendering) workflows.
  • Excellent eye for composition, form, color, and light.
  • Strong problem-solving skills and the ability to work independently and as part of a team.
  • Good communication skills and the ability to work effectively with cross-functional teams.
  • Ability to work a hybrid schedule, contributing both remotely and from our Rustenburg, North West office.
Benefits
  • Competitive salary package, negotiable based on experience and portfolio.
  • Comprehensive medical insurance plan.
  • Pension fund contributions.
  • Generous annual leave and paid public holidays.
  • Opportunities for professional development and attending industry events.
  • Access to cutting-edge technology and software.
  • A collaborative and inspiring studio culture in South Africa .
  • Relocation assistance may be considered for exceptional candidates.
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