Senior 3D Modeler (Environment)

Placements24

Bloemfontein

Hybrid

ZAR 420,000 - 600,000

Full time

35 hours ago
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Benefits offered by this job

Health insurance
Retirement savings
Paid time off
Hybrid work
Professional development

Job summary

Placements24 in Bloemfontein, Free State, is seeking a Senior 3D Environment Modeler to craft high-fidelity game environments. You will build assets, textures, and optimized real-time assets, collaborating with art directors and level designers.

The hybrid role offers some remote flexibility while anchoring at our Bloemfontein studio; you should have a strong portfolio in hard-surface and organic modeling, PBR texturing, and proficiency in Maya/Blender/3ds Max and industry tools.

Qualifications

  • Proven professional experience creating game environments.
  • Strong portfolio in hard-surface and organic environment modeling.
  • Proficient in Maya/3ds Max/Blender and Substance Painter.
  • Experience with Unreal Engine or Unity and real-time optimization.

Responsibilities

  • Create high-fidelity 3D environment assets, including buildings, props, foliage, and terrain, adhering to project art style and technical requirements.
  • Develop detailed and realistic textures and materials using industry-standard software.
  • Optimize 3D models and textures for efficient real-time rendering in game engines.
  • Collaborate with level designers to ensure environments are functional for gameplay and visually compelling.
  • Work with the art director to maintain visual consistency and quality across all environmental assets.
  • Implement assets into the game engine, ensuring proper placement, scale, and material application.
  • Stay up-to-date with the latest trends and technologies in 3D environment art and game development.
  • Contribute to establishing best practices and workflows for environment art production.

Skills

3D environment modeling
Hard-surface modeling
Organic modeling
PBR texturing
Texture baking
UV mapping
Asset optimization
Team collaboration

Tools

Maya
3ds Max
Blender
Substance Painter
Photoshop
Unreal Engine
Unity

Job description

About the Role

Our client, a dynamic game development studio located in Bloemfontein, Free State , is seeking a highly skilled Senior 3D Modeler specializing in environments. This role is integral to building immersive and visually stunning game worlds. You will be responsible for creating high-quality 3D assets and environments that define the aesthetic and gameplay experience of our projects. Working closely with the art director and level designers, you will bring virtual spaces to life with exceptional detail and artistry. The ideal candidate will have a strong portfolio showcasing expertise in hard-surface and organic modeling, texturing, and optimization for real-time rendering. This hybrid role allows for collaboration at our Bloemfontein studio while offering some remote flexibility.

Key Responsibilities
  • Create high-fidelity 3D environment assets, including buildings, props, foliage, and terrain, adhering to project art style and technical requirements.
  • Develop detailed and realistic textures and materials using industry-standard software.
  • Optimize 3D models and textures for efficient real-time rendering in game engines.
  • Collaborate with level designers to ensure environments are functional for gameplay and visually compelling.
  • Work with the art director to maintain visual consistency and quality across all environmental assets.
  • Implement assets into the game engine, ensuring proper placement, scale, and material application.
  • Stay up-to-date with the latest trends and technologies in 3D environment art and game development.
  • Contribute to establishing best practices and workflows for environment art production.
Requirements
  • Proven professional experience as a 3D Modeler with a focus on game environments.
  • Strong portfolio demonstrating exceptional skills in hard-surface modeling, organic modeling, and PBR texturing.
  • Proficiency in industry-standard 3D modeling software (e.g., Maya, 3ds Max, Blender) and texturing tools (e.g., Substance Painter, Photoshop).
  • Experience working with game engines such as Unreal Engine or Unity.
  • Understanding of UV mapping, texture baking, and material creation.
  • Ability to create optimized assets that meet performance budgets.
  • Excellent artistic eye for form, color, composition, and detail.
  • Strong communication and teamwork skills, able to receive and incorporate feedback.
Benefits
  • Our client offers a competitive salary, paid in ZAR per annum, and a comprehensive benefits package.
  • This includes health insurance, retirement savings plans, and generous paid time off.
  • You will have the opportunity to work on exciting new game projects, contribute to a growing studio in Bloemfontein , and benefit from a flexible hybrid work arrangement.
  • Professional development opportunities and exposure to cutting-edge game development technologies are also provided.
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