Remote Senior Technical Artist - Shader Dev & Optimization

Placements24

Randburg

Hybrid

ZAR 700.000 - 1.200.000

Vollzeit

vor 36 Stunden
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Zusammenfassung

Placements24 is seeking a Senior Technical Artist focused on shader development and optimization for a cutting-edge game studio. Work remotely, collaborating with artists and developers to deliver visually stunning assets across platforms.

The role requires 5+ years in game tech art, strong HLSL/GLSL skills, and hands-on experience with Unreal or Unity shader pipelines, PBR workflows, and performance profiling. A portfolio is essential.

Qualifikationen

  • 5+ years in game tech art focusing on shader development and optimization.
  • Proven expertise in writing and debugging shaders using HLSL, GLSL or similar languages.
  • Proficiency with shader development environments in major game engines (Unreal/Unity).
  • Strong understanding of real-time rendering, PBR workflows and material properties.
  • Experience with performance profiling tools for art assets.
  • Scripting knowledge (Python, MEL) for tooling is desirable.
  • Excellent problem-solving and communication skills, with ability to explain complex concepts.
  • A portfolio showcasing shader work, optimization examples and pipeline tools.
  • Ability to excel in a fully remote work environment.

Aufgaben

  • Develop and implement high-quality shaders for rendering features using shader languages and engine tools.
  • Optimize art assets and shaders for performance across target platforms.
  • Collaborate with artists to translate visual requirements into technical solutions.
  • Work closely with programmers to integrate shaders and art pipelines into the engine.
  • Troubleshoot and resolve materials, rendering, and asset integration issues.
  • Develop and maintain tools and scripts to improve art production pipelines.
  • Research and implement new rendering techniques to enhance quality.
  • Create detailed technical documentation for shaders, tools, and workflows.
  • Contribute to the overall art technical direction and strategy.

Kenntnisse

Shader development
HLSL/GLSL
Unreal/Unity shader tools
PBR workflows
Performance profiling
Python
MEL
Art-technical collaboration
Portfolio showcase
Remote work

Tools

Unreal Engine
Unity
Shader Graph

Jobbeschreibung

Placements24 is seeking a Senior Technical Artist focused on shader development and optimization for a cutting-edge game studio. Work remotely, collaborating with artists and developers to deliver visually stunning assets across platforms.

The role requires 5+ years in game tech art, strong HLSL/GLSL skills, and hands-on experience with Unreal or Unity shader pipelines, PBR workflows, and performance profiling. A portfolio is essential.

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