Remote Senior VR/AR Sound Designer

Placements24

Pretoria

Hybrid

ZAR 900,000 - 1,300,000

Full time

9 days ago

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Benefits offered by this job

Remote work
Home office setup allowance
Health coverage
Flexible working hours
Learning & development

Job summary

Placements24 is seeking a senior VR/AR Sound Designer to craft immersive audio for cutting-edge experiences. This fully remote role supports global users from any location, leveraging your artistic and technical mastery of spatial audio.

You will design, implement, and optimize 3D soundscapes, collaborate with cross-disciplinary teams, and push the boundaries of immersive audio. A strong portfolio and 5+ years in the field are required.

Qualifications

  • 5+ years of professional VR/AR/game audio experience.
  • Proficiency in spatial audio technologies (ambisonics, object-based, binaural).
  • Proficiency with Unity or Unreal Engine and their audio systems.
  • Expertise with DAWs (Pro Tools, Reaper, Logic Pro) and audio middleware (Wwise, FMOD).
  • Strong acoustics/psychoacoustics knowledge for immersive environments.
  • Experience in real-time audio processing and optimization for interactive apps.
  • Excellent communication and remote collaboration skills.
  • Bachelor's degree in Audio Engineering or related field or equivalent experience.

Responsibilities

  • Design and mix immersive 3D audio for VR/AR on Unity/Unreal.
  • Develop soundscapes and voiceovers to boost presence and immersion.
  • Collaborate with designers, artists, and engineers to integrate audio.
  • Create and manage audio assets for efficient production pipelines.
  • Optimize audio performance across VR/AR hardware and software.
  • Stay ahead of spatial audio trends and advocate adoption.
  • Test with users and iterate based on feedback.
  • Maintain high-quality audio and artistic integrity.
  • Document audio systems for internal/external teams.
  • Contribute to new VR/AR audio tools and workflows.

Skills

Sound design
Spatial audio
Ambisonics
Object-based audio
Binaural audio
Real-time audio processing
Remote collaboration

Education

Bachelor's degree in Audio Engineering
Related field experience

Tools

Unity
Unreal Engine
Pro Tools
Reaper
Logic Pro
Wwise
FMOD

Job description

About the Role

Our client is a pioneering technology and entertainment company at the forefront of immersive experiences, seeking a highly creative and technically adept Remote Senior VR/AR Sound Designer . This is a fully remote position, allowing you to contribute your exceptional talents from anywhere. You will be responsible for crafting the auditory dimensions of groundbreaking Virtual Reality (VR) and Augmented Reality (AR) applications, games, and interactive experiences. The ideal candidate possesses a unique blend of artistic sensibility, technical expertise in spatial audio, and a passion for pushing the boundaries of what's possible in immersive sound. Join a forward-thinking team dedicated to building the future of interactive entertainment and communication, all from the comfort of your home office. This role is integral to creating deeply engaging and believable virtual worlds for users globally.

Key Responsibilities
  • Design, implement, and mix immersive 3D audio experiences for VR and AR platforms using industry-leading spatial audio tools and game engines (e.g., Unity, Unreal Engine).
  • Develop innovative soundscapes, sound effects, and voiceovers that enhance user presence and immersion.
  • Collaborate closely with game designers, artists, and engineers to integrate audio seamlessly into interactive experiences.
  • Create and manage audio assets, ensuring efficient integration into the development pipeline.
  • Optimize audio performance for various VR/AR hardware and software configurations.
  • Stay ahead of emerging trends and technologies in spatial audio, VR, and AR, and champion their adoption.
  • Conduct user testing and iterate on audio designs based on feedback to ensure maximum impact.
  • Maintain high standards of audio quality and artistic integrity throughout the development process.
  • Document audio systems and processes for internal and external teams.
  • Contribute to the development of new audio tools and workflows specific to VR/AR applications.
Requirements
  • A minimum of 5 years of professional experience in sound design, with a significant focus on VR/AR and/or game audio.
  • Demonstrated experience with spatial audio technologies and techniques (e.g., ambisonics, object-based audio, binaural).
  • Proficiency in at least one major game engine (Unity or Unreal Engine) and its audio systems.
  • Expertise in DAWs such as Pro Tools, Reaper, or Logic Pro, and audio middleware like Wwise or FMOD.
  • Strong understanding of acoustics, psychoacoustics, and their application in immersive environments.
  • Experience in real-time audio processing and optimization for interactive applications.
  • Excellent problem-solving skills and the ability to adapt to rapidly evolving technologies.
  • Strong portfolio showcasing VR/AR or game audio work, with a focus on immersive sound design.
  • Excellent communication and collaboration skills, particularly in a remote team setting.
  • Bachelor's degree in Audio Engineering, Computer Science, Game Design, or a related field, or equivalent practical experience.
Benefits
  • Our client offers a highly competitive salary of Rands per annum, along with performance-based bonuses and equity options.
  • This fully remote role provides unparalleled flexibility and the opportunity to work from anywhere.
  • Benefits include comprehensive health coverage, a generous allowance for home office setup, and flexible working hours.
  • Employees are encouraged to pursue continuous learning and professional development opportunities.
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