About the Role
Our client, a critically acclaimed game development studio known for its detailed and immersive worlds, is seeking a highly skilled and experienced Remote Lead 3D Modeler. This position is entirely remote, allowing you to contribute your expertise from anywhere. You will be responsible for leading the 3D modeling team in creating exceptional hard-surface assets and props that populate our game environments. This includes overseeing the quality, consistency, and efficiency of the modeling pipeline, mentoring junior artists, and collaborating closely with art directors and level designers. The ideal candidate possesses a deep understanding of modeling techniques, optimization for real-time rendering, and a keen eye for detail and form. This is a unique opportunity to shape the visual fidelity of our next major title and lead a talented team from a remote setting. We are looking for a visionary artist with proven leadership capabilities and a passion for creating high-quality 3D assets that enhance player immersion. Your role will be pivotal in defining the visual standards for all hard-surface elements and ensuring their seamless integration into the game world.
Key Responsibilities
- Lead and mentor a team of 3D modelers, providing artistic direction and technical guidance.
- Oversee the creation of high-quality hard-surface models (e.g., vehicles, weapons, architecture, props) for game environments.
- Develop and enforce modeling standards, workflows, and best practices to ensure efficiency and consistency.
- Collaborate with art directors, level designers, and technical artists to define asset requirements and visual targets.
- Review and provide constructive feedback on the work of the modeling team.
- Optimize models for performance, ensuring efficient polygon counts, UV layouts, and texture usage.
- Troubleshoot and resolve technical issues related to 3D modeling and asset integration.
- Stay current with industry trends, tools, and technologies in 3D modeling and game development.
- Contribute to the overall artistic vision and quality of the game's visual assets.
- Manage asset creation schedules and ensure timely delivery of models.
Requirements
- Minimum of 7 years of professional experience in 3D modeling for games, with at least 2 years in a lead or senior role.
- Extensive portfolio showcasing exceptional hard-surface modeling skills, including detailed vehicles, weapons, and props.
- Proficiency in industry-standard 3D modeling software such as Maya, 3ds Max, Blender, and ZBrush.
- Strong understanding of PBR texturing workflows and software (e.g., Substance Painter, Marmoset Toolbag).
- Experience with game engines (e.g., Unreal Engine, Unity) and optimization techniques for real-time rendering.
- Proven leadership and team management skills, with the ability to motivate and guide artists.
- Excellent communication, collaboration, and problem-solving abilities in a remote setting.
- Ability to manage time effectively and meet project deadlines.
- A Bachelor's degree in Game Art, 3D Animation, or a related field, or equivalent professional experience.
- A passion for creating realistic and compelling 3D assets.
Benefits
- Fully remote position offering flexibility and the ability to work from anywhere.
- Highly competitive salary and performance-based bonuses.
- Comprehensive health, dental, and vision insurance.
- Generous paid time off and holiday allowance.
- Significant opportunities for career advancement and professional development.
- Collaborative and innovative work environment with a talented global team.
- Work on cutting-edge AAA titles that reach a global audience.