Remote Lead 3D Modeler (Hard Surface & Prop Design)

Placements24

Randburg

Hybride

ZAR 1 482 000 - 2 305 000

Plein temps

Il y a 3 jours
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Avantages offerts par ce poste

Fully remote position
Competitive salary and bonuses
Health, dental, and vision insurance
Paid time off and holidays
Career development opportunities
Collaborative, global team environment
Work on AAA titles

Résumé du poste

Placements24 is seeking a highly skilled Remote Lead 3D Modeler for a renowned game development studio. You will lead a world-class hard-surface modeling team, drive pipelines, and ensure peak visual fidelity across vehicles, weapons, architecture and props.

With 7+ years in game modeling and a track record in leadership, you will optimize for real-time rendering in Maya/3ds Max/Blender, work with Unreal or Unity, and mentor artists from a remote setting while shaping the studio's visual

Qualifications

  • 7+ years of professional experience in 3D modeling for games.
  • Proven leadership or senior role experience.
  • Strong portfolio of hard-surface assets (vehicles, weapons, props).

Responsabilités

  • Lead and mentor a team of 3D modelers.
  • Oversee high-quality hard-surface models for game environments.
  • Develop and enforce modeling standards and workflows.
  • Collaborate with art directors, designers, and technical artists.
  • Review work and provide constructive feedback.
  • Optimize models for real-time rendering and performance.
  • Manage asset creation schedules and deadlines.
  • Stay updated with industry trends and tools.
  • Ensure consistent integration into game world.
  • Contribute to overall artistic vision.

Connaissances

Leadership
Team management
Communication
Time management
Creative direction

Formation

Bachelor's degree in Game Art / 3D Animation or related field

Outils

Maya
3ds Max
Blender
ZBrush
Substance Painter
Marmoset Toolbag
Unreal Engine
Unity

Description du poste

About the Role

Our client, a critically acclaimed game development studio known for its detailed and immersive worlds, is seeking a highly skilled and experienced Remote Lead 3D Modeler. This position is entirely remote, allowing you to contribute your expertise from anywhere. You will be responsible for leading the 3D modeling team in creating exceptional hard-surface assets and props that populate our game environments. This includes overseeing the quality, consistency, and efficiency of the modeling pipeline, mentoring junior artists, and collaborating closely with art directors and level designers. The ideal candidate possesses a deep understanding of modeling techniques, optimization for real-time rendering, and a keen eye for detail and form. This is a unique opportunity to shape the visual fidelity of our next major title and lead a talented team from a remote setting. We are looking for a visionary artist with proven leadership capabilities and a passion for creating high-quality 3D assets that enhance player immersion. Your role will be pivotal in defining the visual standards for all hard-surface elements and ensuring their seamless integration into the game world.

Key Responsibilities
  • Lead and mentor a team of 3D modelers, providing artistic direction and technical guidance.
  • Oversee the creation of high-quality hard-surface models (e.g., vehicles, weapons, architecture, props) for game environments.
  • Develop and enforce modeling standards, workflows, and best practices to ensure efficiency and consistency.
  • Collaborate with art directors, level designers, and technical artists to define asset requirements and visual targets.
  • Review and provide constructive feedback on the work of the modeling team.
  • Optimize models for performance, ensuring efficient polygon counts, UV layouts, and texture usage.
  • Troubleshoot and resolve technical issues related to 3D modeling and asset integration.
  • Stay current with industry trends, tools, and technologies in 3D modeling and game development.
  • Contribute to the overall artistic vision and quality of the game's visual assets.
  • Manage asset creation schedules and ensure timely delivery of models.
Requirements
  • Minimum of 7 years of professional experience in 3D modeling for games, with at least 2 years in a lead or senior role.
  • Extensive portfolio showcasing exceptional hard-surface modeling skills, including detailed vehicles, weapons, and props.
  • Proficiency in industry-standard 3D modeling software such as Maya, 3ds Max, Blender, and ZBrush.
  • Strong understanding of PBR texturing workflows and software (e.g., Substance Painter, Marmoset Toolbag).
  • Experience with game engines (e.g., Unreal Engine, Unity) and optimization techniques for real-time rendering.
  • Proven leadership and team management skills, with the ability to motivate and guide artists.
  • Excellent communication, collaboration, and problem-solving abilities in a remote setting.
  • Ability to manage time effectively and meet project deadlines.
  • A Bachelor's degree in Game Art, 3D Animation, or a related field, or equivalent professional experience.
  • A passion for creating realistic and compelling 3D assets.
Benefits
  • Fully remote position offering flexibility and the ability to work from anywhere.
  • Highly competitive salary and performance-based bonuses.
  • Comprehensive health, dental, and vision insurance.
  • Generous paid time off and holiday allowance.
  • Significant opportunities for career advancement and professional development.
  • Collaborative and innovative work environment with a talented global team.
  • Work on cutting-edge AAA titles that reach a global audience.
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