Lead Character Artist — 3D Game Characters & Mentorship

Placements24

Mossel Bay

Sur place

ZAR 600 000 - 900 000

Plein temps

Il y a 6 jours
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Avantages offerts par ce poste

Competitive salary
Medical & dental insurance
Generous leave
Professional development
Relocation assistance
Team events
Top-tier hardware
Mossel Bay studio

Résumé du poste

Placements24 in Mossel Bay, Western Cape, is seeking an accomplished Lead Character Modeler to lead a studio's character art. You will mentor modelers, set art direction, and ensure high-fidelity character models integrate smoothly with the game engine.

The ideal candidate has 6+ years in game character modeling, hands-on expertise in Maya, ZBrush, and texturing tools, plus leadership experience and a strong portfolio.

Qualifications

  • Minimum 6 years in 3D character modeling for games, with at least 2 years in a lead role.
  • Expertise in Maya, ZBrush, 3ds Max and texturing tools like Substance Painter and Photoshop.
  • Strong understanding of human and creature anatomy, proportion and form.
  • Proficiency in creating clean topology and efficient UV layouts.
  • Experience with game engines (Unreal Engine, Unity) and character pipelines.
  • Excellent artistic eye and a strong portfolio showcasing exceptional character modeling work.
  • Proven leadership and mentoring abilities.
  • Strong communication and collaboration skills.
  • Familiarity with rigging and animation principles is a plus.

Responsabilités

  • Lead a team of character modelers, providing artistic direction and technical guidance.
  • Oversee the creation of high-quality 3D character models, ensuring they meet aesthetic and technical requirements.
  • Develop and maintain character art style guides and workflows.
  • Sculpt, model, and texture realistic and stylized characters for games.
  • Collaborate closely with concept artists, animators, and technical artists to ensure character vision is realized.
  • Optimize character models for performance across various platforms.
  • Review and provide constructive feedback on character assets created by the team.
  • Stay abreast of the latest trends and technologies in character modeling and game art.
  • Troubleshoot and resolve any issues related to character model creation and implementation.

Connaissances

Leadership
Mentoring
Character modeling
Anatomy knowledge
Topology & UVs
Game engines (Unreal/Unity)
Communication & collaboration

Outils

Maya
ZBrush
3ds Max
Substance Painter
Photoshop

Description du poste

Placements24 in Mossel Bay, Western Cape, is seeking an accomplished Lead Character Modeler to lead a studio's character art. You will mentor modelers, set art direction, and ensure high-fidelity character models integrate smoothly with the game engine.

The ideal candidate has 6+ years in game character modeling, hands-on expertise in Maya, ZBrush, and texturing tools, plus leadership experience and a strong portfolio.

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