Lead Character Artist - Hybrid, Creative Studio Leader

Placements24

Mbombela (Nelspruit)

Hybrid

ZAR 700,000 - 900,000

Full time

10 days ago
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Benefits offered by this job

Hybrid work model
Health insurance
Professional growth opportunities

Job summary

Placements24 seeks a Lead Character Artist in Nelspruit to guide the character art team, defining visual style and ensuring high-quality character execution. You will mentor artists and collaborate with designers and animators to fit gameplay needs.

The role requires 6+ years in game character art, leadership experience, and expertise in ZBrush, Maya, 3ds Max, Substance Painter, and Photoshop. A hybrid work setup and a collaborative studio culture are offered in Nelspruit.

Qualifications

  • 6+ years of professional experience in character art for games with leadership experience.
  • Expert proficiency in 3D modeling and sculpting software (ZBrush, Maya, 3ds Max).
  • Strong skills in PBR texturing and material creation (Substance Painter, Photoshop).
  • Solid understanding of character rigging, animation, and engine integration.
  • Excellent eye for detail and ability to guide artistic vision.

Responsibilities

  • Lead, mentor, and inspire a team of character artists throughout the production cycle.
  • Create high-quality 3D character models, sculpting, retopology, texturing, and PBR materials.
  • Establish and maintain character art style guides for consistency across characters.
  • Collaborate with designers and animators to ensure characters fit gameplay requirements.
  • Review and provide constructive feedback on character assets.

Skills

Leadership
Team mentoring
Artistic direction
Character art

Tools

ZBrush
Maya
3ds Max
Substance Painter
Photoshop

Job description

Placements24 seeks a Lead Character Artist in Nelspruit to guide the character art team, defining visual style and ensuring high-quality character execution. You will mentor artists and collaborate with designers and animators to fit gameplay needs.

The role requires 6+ years in game character art, leadership experience, and expertise in ZBrush, Maya, 3ds Max, Substance Painter, and Photoshop. A hybrid work setup and a collaborative studio culture are offered in Nelspruit.

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