Java Game Developer (libGDX) | Remote

Crossing Hurdles

South Africa

Remote

ZAR 1,182,895 - 3,548,686

Part time

14 days+
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Job summary

A game development company is looking for a Java Game Developer to design, develop, and maintain engaging 2D and 3D games using Java and the libGDX framework. The position offers an hourly contract with compensation ranging from $50 to $150 per hour. Candidates should have strong Java programming skills, experience with libGDX, and a passion for high-quality gaming experiences. This remote role allows for a commitment of 10-40 hours per week.

Qualifications

  • Strong experience in Java programming, especially in game development.
  • Strong experience working with the libGDX framework.
  • Solid understanding of cross-platform game development principles.
  • Ability to optimize performance and improve code efficiency.
  • Experience building modular and reusable codebases.
  • Strong communication skills with clear documentation practices.
  • Passion for creating interactive and high-quality gaming experiences.

Responsibilities

  • Design, develop, and maintain 2D and 3D games using Java and libGDX.
  • Collaborate with designers and developers to create engaging gameplay experiences.
  • Optimize game performance across desktop, Android, and web platforms.
  • Build reusable and modular code structures for scalable development.
  • Implement gameplay mechanics, UI elements, and interactive features.
  • Debug, troubleshoot, and resolve technical issues efficiently.
  • Communicate progress, feedback, and technical insights with the team.

Skills

Java programming
libGDX framework
Cross-platform development
Performance optimization
Modular code architecture
Strong communication

Job description

Responsibilities
  • Design, develop, and maintain 2D and 3D games using Java and libGDX.
  • Collaborate with designers and developers to create engaging gameplay experiences.
  • Optimize game performance across desktop, Android, and web platforms.
  • Build reusable and modular code structures for scalable development.
  • Implement gameplay mechanics, UI elements, and interactive features.
  • Debug, troubleshoot, and resolve technical issues efficiently.
  • Communicate progress, feedback, and technical insights with the team.

Position: Java Game Developer (libGDX)

Type: Hourly contract

Compensation: $50 - $150/hour

Location: Remote

Commitment: 10–40 hours/week

Role Responsibilities
  • Design, develop, and maintain 2D and 3D games using Java and libGDX.
  • Collaborate with designers and developers to create engaging gameplay experiences.
  • Optimize game performance across desktop, Android, and web platforms.
  • Build reusable and modular code structures for scalable development.
  • Implement gameplay mechanics, UI elements, and interactive features.
  • Debug, troubleshoot, and resolve technical issues efficiently.
  • Communicate progress, feedback, and technical insights with the team.
Requirements
  • Strong experience in Java programming, especially in game development.
  • Strong experience working with the libGDX framework.
  • Solid understanding of cross-platform game development principles.
  • Ability to optimize performance and improve code efficiency.
  • Experience building modular and reusable codebases.
  • Strong communication skills with clear documentation practices.
  • Passion for creating interactive and high-quality gaming experiences.
Application Process
  • Easy Apply on LinkedIn
  • Check email for next steps
  • Participate in resume evaluation & interview stage
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