3D Environment Artist

Placements24

Paarl

Hybrid

ZAR 320,000 - 540,000

Full time

7 days ago
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Benefits offered by this job

Hybrid work model
Competitive salary
Health benefits
Career development
Creative studio culture

Job summary

Placements24 is seeking a skilled 3D Environment Artist to contribute to immersive game worlds in a Paarl studio. This hybrid role involves creating visually rich environments and collaborating with art directors to shape compelling spaces.

You will build high-quality assets, textures, and lighting, ensuring performance budgets are respected. A strong portfolio and experience with major 3D tools and engines are essential.

Qualifications

  • Proven experience as a 3D Environment Artist with a strong portfolio.
  • Proficiency in Maya, 3ds Max, or Blender.
  • Experience with Substance Painter and Photoshop.
  • Experience with Unreal Engine or Unity.
  • Solid understanding of architectural forms, landscapes, and PBR workflows.

Responsibilities

  • Model, sculpt, texture, and light high-quality 3D environment assets.
  • Collaborate with level designers to build game levels.
  • Ensure assets meet performance budgets and technical specifications.
  • Create tileable textures, trimsheets, and material sets for environment construction.
  • Integrate assets into the game engine, maintaining visual consistency.

Skills

Portfolio strength
PBR workflow knowledge

Tools

Maya
3ds Max
Blender
Substance Painter
Photoshop
Unreal Engine
Unity

Job description

About the Role

Our client is seeking a skilled 3D Environment Artist to contribute to visually rich game worlds in their Paarl studio. This hybrid role involves creating stunning and immersive 3D environments that form the backbone of their interactive experiences. You will work collaboratively with level designers and art directors to bring virtual spaces to life, paying close attention to detail, composition, and artistic style. This is a fantastic opportunity for an artist passionate about world-building and eager to expand their portfolio within a creative and supportive team.

Key Responsibilities
  • Model, sculpt, texture, and light high-quality 3D environment assets for video games.
  • Collaborate with level designers to build compelling and functional game levels.
  • Ensure assets adhere to performance budgets and technical specifications for the target platform.
  • Create tileable textures, trimsheets, and material sets for environment construction.
  • Integrate assets into the game engine, ensuring visual consistency and artistic integrity.
Requirements
  • Proven experience as a 3D Environment Artist, with a portfolio showcasing strong environment art skills.
  • Proficiency in 3D modeling software such as Maya, 3ds Max, or Blender.
  • Expertise in texturing tools like Substance Painter and Photoshop.
  • Experience with game engines such as Unreal Engine or Unity.
  • Good understanding of architectural forms, natural landscapes, and PBR workflows.
Benefits
  • Competitive salary with regular performance evaluations.
  • Comprehensive health and wellness benefits.
  • Hybrid work model promoting work-life balance.
  • Opportunities for professional growth and skill development.
  • A creative and collaborative studio culture with exposure to exciting game titles.
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