XR Interaction Engineer - 3D UI & Frameworks

Google

United States

On-site

USD 174,000 - 252,000

Full time

7 days ago
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Job summary

Google is seeking a Software Developer for XR System Interaction Frameworks. The role spans work across XR devices, focusing on 3D UI, rendering, and window management.

You will contribute to core interactions, optimize rendering paths, and help shape the architecture for cross-device experiences. The team explores lightweight XR devices with AI-enabled, conversational experiences, emphasizing cross-disciplinary collaboration and rapid iteration.

Qualifications

  • Bachelor's degree in Computer Science or a related technical field, or equivalent practical experience.
  • 5 years of experience with graphics development in C++.
  • Experience designing and implementing 3D user experiences.
  • Development experience with game engines (Unity/Unreal).
  • Proficiency in embedded or mobile development.
  • Applied 3D math and graphics expertise.

Responsibilities

  • Innovate and improve on foundational system 3D interfaces and interactions for a range of XR devices with different capabilities.
  • Optimize complex rendering and windowing systems to deliver a smooth and responsive experience when interacting with core application navigation, input feedback, and other system UI experiences.
  • Improve the overall architecture for 3D window management in Android and on lightweight embedded operating systems to ensure flexibility degradation of system features across devices with a range of rendering and processing capabilities.
  • Advocate and build new tools, workflows, and best practices that accelerate the team's end-to-end iteration cycle, enabling rapid experimentation and a higher quality final product.

Skills

Graphics development
C++
Mentoring
Problem solving

Education

Bachelor's degree in Computer Science
Equivalent practical experience

Tools

Unity
Unreal
Embedded/mobile development

Job description

Google is seeking a Software Developer for XR System Interaction Frameworks. The role spans work across XR devices, focusing on 3D UI, rendering, and window management.

You will contribute to core interactions, optimize rendering paths, and help shape the architecture for cross-device experiences. The team explores lightweight XR devices with AI-enabled, conversational experiences, emphasizing cross-disciplinary collaboration and rapid iteration.

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