UX Designer

Evlo AI

Los Angeles (CA)

On-site

USD 90,000 - 130,000

Full time

1 hour ago
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Job summary

Evlo AI is seeking an experienced UX Designer to lead end-to-end design for core product surfaces. You will translate ambiguous problems into flows, wireframes, and high-fidelity prototypes using Figma, ship features, and measure impact through user data.

You will work embedded in a cross-functional squad with product managers and frontend engineers, conducting usability studies and iterating based on qualitative and quantitative evidence rather than opinions.

Qualifications

  • 3–6 years of product design experience shipping digital products.
  • Expert-level Figma skills with auto layout, components, and prototyping.
  • Hands-on research experience: recruiting participants, running sessions, and synthesizing insights.
  • Working knowledge of accessibility standards (WCAG 2.1 AA) and responsive design.
  • Bachelor's degree in a relevant field.
  • Strong written and verbal communication; comfortable presenting to stakeholders.
  • Bonus: design tokens, design systems tooling (Storybook/Zeroheight), or front-end basics.

Responsibilities

  • Own interaction design end-to-end: journey mapping, IA, wireframes, and high-fidelity prototypes in Figma for web and native apps
  • Plan and run usability studies — moderated and unmoderated — synthesize findings and present recommendations
  • Design within and contribute to a scalable design system with components, tokens, and patterns
  • Collaborate with frontend engineers during implementation and ensure accessibility standards are met
  • Define success metrics, run A/B tests or post-launch evaluations, iterate from analytics

Skills

Figma
UX Research
Accessibility wcag 2.1
Information Architecture
Design Systems
Communication

Education

Bachelor's degree in HCI/Design/Psychology

Tools

Figma

Job description

About The Role

The role owns end-to-end UX design for core product surfaces — translating ambiguous business problems into flows, wireframes, and high-fidelity prototypes that ship to production and are measured against real user behavior.

About The Role

The role owns end-to-end UX design for core product surfaces — translating ambiguous business problems into flows, wireframes, and high-fidelity prototypes that ship to production and are measured against real user behavior.

The designer sits embedded within a cross-functional squad of product managers and frontend engineers, working in Figma daily, running usability sessions, and iterating based on qualitative and quantitative evidence rather than opinion.

Key Responsibilities
  • Own interaction design end-to-end: journey mapping, information architecture, wireframes, and high-fidelity prototypes in Figma for web and native applications
  • Plan and run usability studies — moderated and unmoderated — synthesize findings, and present actionable recommendations to product and engineering stakeholders
  • Design within and contribute to a scalable design system, documenting components, tokens, and interaction patterns for engineering handoff
  • Partner with frontend engineers during implementation, reviewing builds against specs and ensuring accessibility standards (WCAG 2.1 AA) are met
  • Define success metrics for new features, run A/B tests or post-launch evaluations, and iterate based on analytics from tools like Amplitude or Mixpanel
  • Facilitate design critiques and workshops, presenting work clearly and defending decisions with research evidence
What We Are Looking For
  • 3–6 years of product design experience shipping digital products, with a portfolio demonstrating full-case-study thinking from problem framing to shipped outcome
  • Expert-level Figma skills, including auto layout, variables, and interactive prototyping
  • Hands-on research experience: recruiting participants, writing discussion guides, running moderated sessions, and synthesizing qualitative data
  • Working knowledge of accessibility standards (WCAG 2.1 AA) and responsive/mobile design constraints
  • Bachelor's degree in HCI, design, psychology, or equivalent practical experience
  • Strong written and verbal communication; comfort presenting to senior stakeholders and receiving direct critique
  • Bonus: experience with design tokens and design systems tooling (Storybook, Zeroheight), front-end literacy (HTML/CSS basics), or motion/interaction design skills
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