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Absurd Ventures in Santa Monica is seeking a highly experienced Lead Engineer, Game Systems to architect and implement core gameplay systems. This role involves leadership over a team, collaboration across departments, and a passion for crafting exceptional player experiences.
The ideal candidate will have 7+ years of game development experience, including at least one AAA title, strong C++ skills, and knowledge of game engine architecture. Full-time role with benefits, base pay range from $170,000 to $195,000 annually.
We are seeking a highly experienced and collaborative Lead Engineer, Game Systems to help drive the design, architecture, and implementation of core gameplay, progression, and economy systems. As Lead Engineer, Game Systems, you are passionate about developing scalable, performant, and engaging systems that empower designers and enhance the player experience. Direct a team of gameplay engineers and work closely with design, production, and other engineering teams to bring a rich, responsive, and immersive world to life.
The base pay range for this position is $170,000 to $195,000 per year. Actual compensation is based on market location and may vary depending on job‑related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full‑time employees. Certain roles may also be eligible for bonus and equity.