Unreal Engine 4 Technical Designer – Systems & Gameplay

SIDE

Florida

Hybrid

USD 90,000 - 120,000

Full time

14 days+

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Benefits offered by this job

Competitive Salary
Multicultural environment
Career progression

Job summary

Side is looking for a Technical Designer to bridge creative vision and technical implementation across co-development projects. You will leverage Unreal Engine 4, hands-on Blueprint development, and systems architecture while collaborating with narrative and UI teams.

Ideal candidates have deep Unreal Engine 4 experience and a strong FPS design background, with excellent mentoring and communication skills to guide design teams through complex gameplay systems.

Qualifications

  • Deep expertise with Unreal Engine 4 and a strong understanding of gameplay, systems, and level design.
  • Strong FPS design experience with a track record of improving gameplay flow, combat encounters, progression, and player engagement.
  • Excellent communication, stakeholder management, and mentoring skills, with the ability to balance creative vision against production realities.

Responsibilities

  • Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed.
  • Build UI tooling and developer interfaces to surface debug information and diagnostics to logs and HUDs.
  • Debug and verify large-scale game systems, cleaning up errors and resolving content or code issues.
  • Implement gameplay mechanics and reward systems while partnering with narrative teams to seamlessly hook up quest lines.

Skills

Unreal Engine 4
Blueprint scripting
Gameplay design
Systems design
Level design
Mentoring
Communication
C++
UI tooling

Tools

C++
UI tooling

Job description

Side is looking for a Technical Designer to bridge creative vision and technical implementation across co-development projects. You will leverage Unreal Engine 4, hands-on Blueprint development, and systems architecture while collaborating with narrative and UI teams.

Ideal candidates have deep Unreal Engine 4 experience and a strong FPS design background, with excellent mentoring and communication skills to guide design teams through complex gameplay systems.

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